add QMDSP library to ardev file so that its discoverable as we try to load VAMP stuff
[ardour.git] / gtk2_ardour / editor_drag.h
index bfd308b6f9eba0bb413cedcc78ad4c1abf2db4b7..ce8a1370f4e63ca1ac6ce266f0e75ea1dee97443 100644 (file)
@@ -100,6 +100,7 @@ private:
        double _current_pointer_x; ///< trackview x of the current pointer
        double _current_pointer_y; ///< trackview y of the current pointer
        ARDOUR::framepos_t _current_pointer_frame; ///< frame that the pointer is now at
+       bool _old_follow_playhead; ///< state of Editor::follow_playhead() before the drags started
 };
 
 /** Abstract base class for dragging of things within the editor */
@@ -662,7 +663,6 @@ private:
 
        Marker* _marker; ///< marker being dragged
        std::list<ARDOUR::Location*> _copied_locations;
-       ArdourCanvas::Line* _line;
        ArdourCanvas::Points _points;
 };
 
@@ -731,13 +731,13 @@ public:
 
 private:
 
-       ArdourCanvas::SimpleLine* _line;
+       ArdourCanvas::Line* _line;
        AudioRegionView* _arv;
        
        double _region_view_grab_x;
        double _cumulative_x_drag;
        
-       uint32_t _before;
+       float _before;
        uint32_t _max_x;
 };