}
track_canvas->window_to_world (x, y, worldx, worldy);
- worldx += _horizontal_position;
+ worldx += horizontal_position();
worldy += vertical_adjustment.get_value();
ev.type = GDK_BUTTON_PRESS;
for (RegionSelection::iterator i = selection->regions.begin(); i != selection->regions.end(); ++i) {
- (*i)->region()->playlist()->clear_history ();
+ (*i)->region()->playlist()->clear_changes ();
(*i)->region()->set_muted (!(*i)->region()->muted ());
_session->add_command (new StatefulDiffCommand ((*i)->region()->playlist()));
} else if (entered_regionview) {
begin_reversible_command (_("mute region"));
- entered_regionview->region()->playlist()->clear_history ();
+ entered_regionview->region()->playlist()->clear_changes ();
entered_regionview->region()->set_muted (!entered_regionview->region()->muted());
_session->add_command (new StatefulDiffCommand (entered_regionview->region()->playlist()));
commit_reversible_command();