*/
-#include <sigc++/retype.h>
#include <cstdlib>
#include <cmath>
it's reasonably easy to manipulate after creation.
*/
- framepos_t const end = where + current_page_frames() / 8;
+ framepos_t const end = where + current_page_samples() / 8;
string name;
_session->locations()->next_available_name (name, _("range"));
Location* tpl;
if ((_session->config.get_punch_in() || _session->config.get_punch_out()) && ((tpl = transport_punch_location()) != 0)) {
- ArdourCanvas::Rect const v = _track_canvas_viewport->visible_area ();
+ ArdourCanvas::Rect const v = _track_canvas->visible_area ();
if (_session->config.get_punch_in()) {
transport_punch_range_rect->set_x0 (sample_to_pixel (tpl->start()));
transport_punch_range_rect->set_x1 (_session->config.get_punch_out() ? sample_to_pixel (tpl->end()) : sample_to_pixel (JACK_MAX_FRAMES));