track_canvas->get_pointer (x, y);
}
- if (event->motion.state & GDK_BUTTON1_MASK) {
- queue_draw_resize_line (event->motion.y);
- } else {
- need_resize_line = false;
- }
-
if (current_stepping_trackview) {
/* don't keep the persistent stepped trackview if the mouse moves */
current_stepping_trackview = 0;