#include "audio_time_axis.h"
#include "automation_time_axis.h"
#include "streamview.h"
-#include "audio_regionview.h"
+#include "audio_region_view.h"
#include "rgb_macros.h"
#include "selection_templates.h"
#include "selection.h"
{
if (!selection->regions.empty()) {
RegionView* rv = *(selection->regions.begin());
- // FIXME
- AudioRegion* const ar = dynamic_cast<AudioRegion*>(&rv->region());
- assert(ar);
- session->audition_region (*ar);
+ session->audition_region (rv->region());
}
}
void
Editor::audition_playlist_region_standalone (Region& region)
{
- // FIXME
- AudioRegion* const ar = dynamic_cast<AudioRegion*>(®ion);
- assert(ar);
- session->audition_region (*ar);
+ session->audition_region (region);
}
void
continue;
}
- if ((current = dynamic_cast<AudioRegion*> (current_r)) != 0) {
+ current = dynamic_cast<AudioRegion*> (current_r);
+ assert(current); // FIXME
+ if (current != 0) {
internal_start = start - current->position();
session->region_name (new_name, current->name(), true);
region = new AudioRegion (*current, internal_start, selection_cnt, new_name);
- } else {
- assert(false); // FIXME
}
}
}