#include "midi_region_view.h"
#include "sfdb_ui.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace std;
using namespace ARDOUR;
if (!regions.empty()) {
selection->add (regions);
commit = true;
+ } else if (selection->regions.empty() && !selection->selected (clicked_regionview)) {
+ /* ensure that at least the clicked regionview is selected. */
+ selection->set (clicked_regionview);
+ commit = true;
}
+
}
out:
case 0:
break;
default:
- set_selected_mixer_strip (*(selection->tracks.front()));
+ /* last element in selection list is the most recently
+ * selected, because we always append to that list.
+ */
+ set_selected_mixer_strip (*(selection->tracks.back()));
+ ensure_time_axis_view_is_visible (*(selection->tracks.back()), false);
break;
}
void
Editor::sensitize_the_right_region_actions ()
{
-
RegionSelection rs = get_regions_from_selection_and_entered ();
sensitize_all_region_actions (!rs.empty ());
_region_actions->get_action("set-region-sync-position")->set_sensitive (false);
_region_actions->get_action("trim-front")->set_sensitive (false);
_region_actions->get_action("trim-back")->set_sensitive (false);
- _region_actions->get_action("split-region")->set_sensitive (false);
_region_actions->get_action("place-transient")->set_sensitive (false);
}
_regions->block_change_connection (false);
editor_regions_selection_changed_connection.block(false);
- if (!_all_region_actions_sensitized) {
- /* This selection change might have changed what region actions
- are allowed, so sensitize them all in case a key is pressed.
- */
- sensitize_all_region_actions (true);
- }
-
- if (_session && !_session->transport_rolling() && !selection->regions.empty()) {
- maybe_locate_with_edit_preroll (selection->regions.start());
+ if (selection->regions.empty()) {
+ sensitize_all_region_actions (false);
+ } else {
+ if (!_all_region_actions_sensitized) {
+ /* This selection change might have changed what region actions
+ are allowed, so sensitize them all in case a key is pressed.
+ */
+ sensitize_all_region_actions (true);
+ }
}
/* propagate into backend */
if (preserve_if_selected && op != Selection::Toggle) {
list<Selectable*>::iterator i = found.begin();
- while (i != found.end() && (*i)->get_selected()) {
+ while (i != found.end() && (*i)->selected()) {
++i;
}