#include "ardour/session.h"
+#include "canvas/debug.h"
+
#include "time_axis_view.h"
#include "streamview.h"
#include "editor_summary.h"
* @param cr Context.
*/
void
-EditorSummary::render (cairo_t* cr)
+EditorSummary::render (cairo_t* cr, cairo_rectangle_t*)
{
/* background (really just the dividing lines between tracks */
/* XXX: colour should be set from configuration file */
cairo_set_source_rgba (cr, 1, 0, 0, 1);
- const double ph= playhead_frame_to_position (_editor->playhead_cursor->current_frame);
+ const double ph= playhead_frame_to_position (_editor->playhead_cursor->current_frame());
cairo_move_to (cr, ph, 0);
cairo_line_to (cr, ph, get_height());
cairo_stroke (cr);
if (key->keyval == set_playhead_accel.accel_key && (int) key->state == set_playhead_accel.accel_mods) {
if (_session) {
get_pointer (x, y);
- _session->request_locate ((framepos_t) x / _x_scale, _session->transport_rolling());
+ _session->request_locate (_start + (framepos_t) x / _x_scale, _session->transport_rolling());
return true;
}
}
_moved = false;
_editor->_dragging_playhead = true;
_editor->set_follow_playhead (false);
+
+ ArdourCanvas::checkpoint ("sum", "------------------ summary move drag starts.\n");
}
}
/* Otherwise query the editor for its actual position */
- x->first = (_editor->leftmost_position () - _start) * _x_scale;
- x->second = x->first + _editor->current_page_frames() * _x_scale;
+ x->first = (_editor->leftmost_sample () - _start) * _x_scale;
+ x->second = x->first + _editor->current_page_samples() * _x_scale;
y->first = editor_y_to_summary (_editor->vertical_adjustment.get_value ());
- y->second = editor_y_to_summary (_editor->vertical_adjustment.get_value () + _editor->canvas_height() - _editor->get_canvas_timebars_vsize());
+ y->second = editor_y_to_summary (_editor->vertical_adjustment.get_value () + _editor->visible_canvas_height());
}
}
y = 0;
}
- cerr << "Motion notify => " << x << ", " << y << endl;
set_editor (x, y);
// set_cursor (_start_position);
double x = xr.first;
double y = yr.first;
- double amount = 8;
-
- if (Keyboard::modifier_state_contains (ev->state, Keyboard::SecondaryModifier)) {
- amount = 64;
- } else if (Keyboard::modifier_state_contains (ev->state, Keyboard::TertiaryModifier)) {
- amount = 1;
- }
-
- if (Keyboard::modifier_state_equals (ev->state, Keyboard::SecondaryModifier)) {
-
- /* secondary-wheel == left-right scrolling */
-
- if (ev->direction == GDK_SCROLL_UP) {
- x -= amount;
- } else if (ev->direction == GDK_SCROLL_DOWN) {
- x += amount;
- }
-
- } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::PrimaryModifier)) {
-
- /* primary-wheel == zoom */
-
- if (ev->direction == GDK_SCROLL_UP) {
- _editor->temporal_zoom_step (false);
- } else {
- _editor->temporal_zoom_step (true);
- }
-
- } else {
-
- if (ev->direction == GDK_SCROLL_DOWN) {
- y += amount;
- } else if (ev->direction == GDK_SCROLL_UP) {
- y -= amount;
- } else if (ev->direction == GDK_SCROLL_LEFT) {
- x -= amount;
- } else if (ev->direction == GDK_SCROLL_RIGHT) {
- x += amount;
- }
+ switch (ev->direction) {
+ case GDK_SCROLL_UP:
+ if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollHorizontalModifier)) {
+ x -= 64;
+ } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomHorizontalModifier)) {
+ _editor->temporal_zoom_step (false);
+ } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomVerticalModifier)) {
+ yr.first += 4;
+ yr.second -= 4;
+ set_editor (xr, yr);
+ return true;
+ } else {
+ y -= 8;
+ }
+ break;
+ case GDK_SCROLL_DOWN:
+ if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollHorizontalModifier)) {
+ x += 64;
+ } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomHorizontalModifier)) {
+ _editor->temporal_zoom_step (true);
+ } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomVerticalModifier)) {
+ yr.first -= 4;
+ yr.second += 4;
+ set_editor (xr, yr);
+ return true;
+ } else {
+ y += 8;
+ }
+ break;
+ case GDK_SCROLL_LEFT:
+ if (Keyboard::modifier_state_contains (ev->state, Keyboard::SecondaryModifier)) {
+ x -= 64;
+ } else if (Keyboard::modifier_state_contains (ev->state, Keyboard::TertiaryModifier)) {
+ x -= 1;
+ } else {
+ x -= 8;
+ }
+ break;
+ case GDK_SCROLL_RIGHT:
+ if (Keyboard::modifier_state_contains (ev->state, Keyboard::SecondaryModifier)) {
+ x += 64;
+ } else if (Keyboard::modifier_state_contains (ev->state, Keyboard::TertiaryModifier)) {
+ x += 1;
+ } else {
+ x += 8;
+ }
+ break;
+ default:
+ break;
}
set_editor (x, y);
void
EditorSummary::set_editor (double const x, double const y)
{
- if (_editor->pending_visual_change.idle_handler_id >= 0) {
+ if (_editor->pending_visual_change.idle_handler_id >= 0 && _editor->pending_visual_change.being_handled == true) {
/* As a side-effect, the Editor's visual change idle handler processes
pending GTK events. Hence this motion notify handler can be called
is merely pending but not executing. But c'est la vie.
*/
- cerr << "Editor pending idle already queued\n";
-
return;
}
double const nx = (
((x.second - x.first) / _x_scale) /
- _editor->frame_to_unit (_editor->current_page_frames())
+ _editor->sample_to_pixel (_editor->current_page_samples())
);
if (nx != _editor->get_current_zoom ()) {
EditorSummary::set_editor_y (double const y)
{
double y1 = summary_y_to_editor (y);
- double const eh = _editor->canvas_height() - _editor->get_canvas_timebars_vsize ();
+ double const eh = _editor->visible_canvas_height();
double y2 = y1 + eh;
- double const full_editor_height = _editor->full_canvas_height - _editor->get_canvas_timebars_vsize();
+ double const full_editor_height = _editor->_full_canvas_height;
if (y2 > full_editor_height) {
y1 -= y2 - full_editor_height;
/* Height that we will use for scaling; use the whole editor height unless there are not
enough tracks to fill it.
*/
- double const ch = min (total_height, _editor->canvas_height() - _editor->get_canvas_timebars_vsize());
+ double const ch = min (total_height, _editor->visible_canvas_height());
/* hence required scale factor of the complete tracks to fit the required y range;
the amount of space they should take up divided by the amount they currently take up.