#include "ardour/session.h"
+#include "canvas/debug.h"
+
#include "time_axis_view.h"
#include "streamview.h"
#include "editor_summary.h"
_old_follow_playhead (false)
{
Region::RegionPropertyChanged.connect (region_property_connection, invalidator (*this), boost::bind (&CairoWidget::set_dirty, this), gui_context());
+ Route::RemoteControlIDChange.connect (route_ctrl_id_connection, invalidator (*this), boost::bind (&CairoWidget::set_dirty, this), gui_context());
_editor->playhead_cursor->PositionChanged.connect (position_connection, invalidator (*this), boost::bind (&EditorSummary::playhead_position_changed, this, _1), gui_context());
add_events (Gdk::POINTER_MOTION_MASK|Gdk::KEY_PRESS_MASK|Gdk::KEY_RELEASE_MASK|Gdk::ENTER_NOTIFY_MASK|Gdk::LEAVE_NOTIFY_MASK);
/* XXX: colour should be set from configuration file */
cairo_set_source_rgba (cr, 1, 0, 0, 1);
- const double ph= playhead_frame_to_position (_editor->playhead_cursor->current_frame);
+ const double ph= playhead_frame_to_position (_editor->playhead_cursor->current_frame());
cairo_move_to (cr, ph, 0);
cairo_line_to (cr, ph, get_height());
cairo_stroke (cr);
if (key->keyval == set_playhead_accel.accel_key && (int) key->state == set_playhead_accel.accel_mods) {
if (_session) {
get_pointer (x, y);
- _session->request_locate ((framepos_t) x / _x_scale, _session->transport_rolling());
+ _session->request_locate (_start + (framepos_t) x / _x_scale, _session->transport_rolling());
return true;
}
}
_moved = false;
_editor->_dragging_playhead = true;
_editor->set_follow_playhead (false);
+
+ ArdourCanvas::checkpoint ("sum", "------------------ summary move drag starts.\n");
}
}
/* Otherwise query the editor for its actual position */
- x->first = (_editor->leftmost_position () - _start) * _x_scale;
- x->second = x->first + _editor->current_page_frames() * _x_scale;
+ x->first = (_editor->leftmost_sample () - _start) * _x_scale;
+ x->second = x->first + _editor->current_page_samples() * _x_scale;
y->first = editor_y_to_summary (_editor->vertical_adjustment.get_value ());
- y->second = editor_y_to_summary (_editor->vertical_adjustment.get_value () + _editor->canvas_height() - _editor->get_canvas_timebars_vsize());
+ y->second = editor_y_to_summary (_editor->vertical_adjustment.get_value () + _editor->visible_canvas_height());
}
}
}
set_editor (x, y);
- set_cursor (_start_position);
+ // set_cursor (_start_position);
} else if (_zoom_dragging) {
double x = xr.first;
double y = yr.first;
- double amount = 8;
-
- if (Keyboard::modifier_state_contains (ev->state, Keyboard::SecondaryModifier)) {
- amount = 64;
- } else if (Keyboard::modifier_state_contains (ev->state, Keyboard::TertiaryModifier)) {
- amount = 1;
- }
-
- if (Keyboard::modifier_state_equals (ev->state, Keyboard::SecondaryModifier)) {
-
- /* secondary-wheel == left-right scrolling */
-
- if (ev->direction == GDK_SCROLL_UP) {
- x -= amount;
- } else if (ev->direction == GDK_SCROLL_DOWN) {
- x += amount;
- }
-
- } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::PrimaryModifier)) {
-
- /* primary-wheel == zoom */
-
- if (ev->direction == GDK_SCROLL_UP) {
- _editor->temporal_zoom_step (false);
- } else {
- _editor->temporal_zoom_step (true);
- }
-
- } else {
-
- if (ev->direction == GDK_SCROLL_DOWN) {
- y += amount;
- } else if (ev->direction == GDK_SCROLL_UP) {
- y -= amount;
- } else if (ev->direction == GDK_SCROLL_LEFT) {
- x -= amount;
- } else if (ev->direction == GDK_SCROLL_RIGHT) {
- x += amount;
- }
+ switch (ev->direction) {
+ case GDK_SCROLL_UP:
+ if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollHorizontalModifier)) {
+ x -= 64;
+ } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomHorizontalModifier)) {
+ _editor->temporal_zoom_step (false);
+ } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomVerticalModifier)) {
+ yr.first += 4;
+ yr.second -= 4;
+ set_editor (xr, yr);
+ return true;
+ } else {
+ y -= 8;
+ }
+ break;
+ case GDK_SCROLL_DOWN:
+ if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollHorizontalModifier)) {
+ x += 64;
+ } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomHorizontalModifier)) {
+ _editor->temporal_zoom_step (true);
+ } else if (Keyboard::modifier_state_equals (ev->state, Keyboard::ScrollZoomVerticalModifier)) {
+ yr.first -= 4;
+ yr.second += 4;
+ set_editor (xr, yr);
+ return true;
+ } else {
+ y += 8;
+ }
+ break;
+ case GDK_SCROLL_LEFT:
+ if (Keyboard::modifier_state_contains (ev->state, Keyboard::SecondaryModifier)) {
+ x -= 64;
+ } else if (Keyboard::modifier_state_contains (ev->state, Keyboard::TertiaryModifier)) {
+ x -= 1;
+ } else {
+ x -= 8;
+ }
+ break;
+ case GDK_SCROLL_RIGHT:
+ if (Keyboard::modifier_state_contains (ev->state, Keyboard::SecondaryModifier)) {
+ x += 64;
+ } else if (Keyboard::modifier_state_contains (ev->state, Keyboard::TertiaryModifier)) {
+ x += 1;
+ } else {
+ x += 8;
+ }
+ break;
+ default:
+ break;
}
set_editor (x, y);
void
EditorSummary::set_editor (double const x, double const y)
{
- if (_editor->pending_visual_change.idle_handler_id >= 0) {
+ if (_editor->pending_visual_change.idle_handler_id >= 0 && _editor->pending_visual_change.being_handled == true) {
/* As a side-effect, the Editor's visual change idle handler processes
pending GTK events. Hence this motion notify handler can be called
as it also means that we won't change these variables if an idle handler
is merely pending but not executing. But c'est la vie.
*/
-
+
return;
}
double const nx = (
((x.second - x.first) / _x_scale) /
- _editor->frame_to_unit (_editor->current_page_frames())
+ _editor->sample_to_pixel (_editor->current_page_samples())
);
if (nx != _editor->get_current_zoom ()) {
EditorSummary::set_editor_y (double const y)
{
double y1 = summary_y_to_editor (y);
- double const eh = _editor->canvas_height() - _editor->get_canvas_timebars_vsize ();
+ double const eh = _editor->visible_canvas_height();
double y2 = y1 + eh;
- double const full_editor_height = _editor->full_canvas_height - _editor->get_canvas_timebars_vsize();
+ double const full_editor_height = _editor->_full_canvas_height;
if (y2 > full_editor_height) {
y1 -= y2 - full_editor_height;
/* Height that we will use for scaling; use the whole editor height unless there are not
enough tracks to fill it.
*/
- double const ch = min (total_height, _editor->canvas_height() - _editor->get_canvas_timebars_vsize());
+ double const ch = min (total_height, _editor->visible_canvas_height());
/* hence required scale factor of the complete tracks to fit the required y range;
the amount of space they should take up divided by the amount they currently take up.
int const o = int (_last_playhead);
int const n = int (playhead_frame_to_position (p));
if (_session && o != n) {
- int a = min (o, n);
+ int a = max(2, min (o, n));
int b = max (o, n);
- set_overlays_dirty (a - 1, 0, b + 1, get_height ());
+ set_overlays_dirty (a - 2, 0, b + 2, get_height ());
}
}