double editor_y_to_summary (double) const;
Position get_position (double, double) const;
void set_cursor (Position);
- void route_gui_changed (std::string);
+ void route_gui_changed (PBD::PropertyChange const&);
bool suspending_editor_updates () const;
double playhead_frame_to_position (framepos_t) const;
framepos_t position_to_playhead_frame_to_position (double pos) const;