ARDOUR::AudioEngine::instance()->stop ();
} else {
if (!ARDOUR_UI::instance()->session_loaded) {
+ pop_splash ();
hide ();
ARDOUR::GUIIdle ();
}
stop_engine ();
} else {
if (!ARDOUR_UI::instance()->session_loaded) {
+ pop_splash ();
hide ();
ARDOUR::GUIIdle ();
}