static bool engine_running ();
int setup_engine ();
+ void discover_servers ();
bool was_used() const { return _used; }
XMLNode& get_state ();
uint32_t get_rate();
void audio_mode_changed ();
std::vector<std::string> server_strings;
+ int server_row;
void find_jack_servers (std::vector<std::string>&);
std::string get_device_name (const std::string& driver, const std::string& human_readable_name);
};