#define __floating_text_entry_h__
#include <gtkmm/entry.h>
+#include <gtkmm/window.h>
-#include "ardour_window.h"
-
-class FloatingTextEntry : public ArdourWindow
+class FloatingTextEntry : public Gtk::Window
{
public:
FloatingTextEntry (const std::string& initial_contents);
bool entry_changed;
/* handlers for Entry events */
-
+ bool entry_focus_out (GdkEventFocus*);
bool key_press (GdkEventKey*);
void activated ();
bool button_press (GdkEventButton*);