}
control_uis.push_back(cui);
- } else {
- grid = false;
}
}
input_controls_with_automation.push_back (control_ui);
}
- if (desc.toggled) {
+ if (desc.toggled && !control_ui->combo) {
control_ui->button = true;
ArdourButton* but = dynamic_cast<ArdourButton*>(control_ui->controller->widget ());
assert (but);
GenericPluginUI::set_all_automation (AutoState as)
{
for (vector<ControlUI*>::iterator i = input_controls_with_automation.begin(); i != input_controls_with_automation.end(); ++i) {
- if ((*i)->controller || (*i)->button) {
- set_automation_state (as, (*i));
- }
+ set_automation_state (as, (*i));
}
}