using namespace std;
using namespace Editing;
-using namespace ArdourCanvas;
using namespace ARDOUR;
+using ArdourCanvas::Duple;
GhostRegion::GhostRegion(RegionView& rv,
ArdourCanvas::Container* parent,
_tmp_rect->set (ArdourCanvas::Rect (_tmp_rect->x0(), y, _tmp_rect->x1(), y + h));
} else {
_tmp_poly = static_cast<ArdourCanvas::Polygon*>(it->second->item);
- Duple position = _tmp_poly->position();
+ ArdourCanvas::Duple position = _tmp_poly->position();
position.y = y;
_tmp_poly->set_position(position);
_tmp_poly->set(Hit::points(h));