#include <boost/unordered_map.hpp>
#include "pbd/signals.h"
-namespace ArdourCanvas {
+namespace ArdourWaveView {
class WaveView;
}
void set_height();
void set_colors();
- std::vector<ArdourCanvas::WaveView*> waves;
+ std::vector<ArdourWaveView::WaveView*> waves;
};
class MidiGhostRegion : public GhostRegion {