#include <sstream>
#include "gui_object.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using std::string;
XMLNode* child = get_node (parent, id);
if (!child) {
child = new XMLNode (X_("Object"));
- child->add_property (X_("id"), id);
+ child->set_property (X_("id"), id);
parent->add_child_nocopy (*child);
}
return child;
if (i != object_map.end()) {
return i->second;
}
- //assert (get_node (&_state, id) == 0); // XXX
+ //assert (get_node (&_state, id) == 0); // XXX performance penalty due to get_node()
XMLNode* child = new XMLNode (X_("Object"));
- child->add_property (X_("id"), id);
+ child->set_property (X_("id"), id);
_state.add_child_nocopy (*child);
object_map[id] = child;
return child;
{
std::map <std::string, XMLNode*>::const_iterator i = object_map.find (id);
if (i == object_map.end()) {
- //assert (get_node (&_state, id) == 0); // XXX
+ //assert (get_node (&_state, id) == 0); // XXX performance penalty due to get_node()
if (empty) {
*empty = true;
}
return string ();
}
+ //assert (get_node (&_state, id) == i->second); // XXX performance penalty due to get_node()
- const XMLProperty* p (i->second->property (prop_name));
+ XMLProperty const * p (i->second->property (prop_name));
if (!p) {
if (empty) {
*empty = true;
if ((*i)->name() != X_("Object")) {
continue;
}
- const XMLProperty* prop = (*i)->property (X_("id"));
+ XMLProperty const * prop = (*i)->property (X_("id"));
if (!prop) {
continue;
}