#include "pbd/xml++.h"
#include "pbd/id.h"
-#include "i18n.h"
-
class GUIObjectState
{
public:
GUIObjectState ();
-
+
XMLNode& get_state () const;
int set_state (const XMLNode&);
static const std::string xml_node_name;
void load (const XMLNode&);
- GUIObjectState& operator= (const GUIObjectState& other);
-
std::string get_string (const std::string& id, const std::string& prop_name, bool* empty = 0);
- template<typename T> void set (const std::string& id, const std::string& prop_name, const T& val) {
- XMLNode* child = find_node (id);
- if (!child) {
- child = new XMLNode (X_("Object"));
- child->add_property (X_("id"), id);
- _state.add_child_nocopy (*child);
- }
-
+ template<typename T> void set_property (const std::string& id, const std::string& prop_name, const T& val) {
+ XMLNode* child = get_or_add_node (id);
std::stringstream s;
s << val;
child->add_property (prop_name.c_str(), s.str());
}
std::list<std::string> all_ids () const;
-
- private:
- XMLNode* find_node (const std::string &) const;
+ static XMLNode* get_node (const XMLNode *, const std::string &);
+ XMLNode* get_or_add_node (const std::string &);
+ static XMLNode* get_or_add_node (XMLNode *, const std::string &);
+
+ void remove_node (const std::string& id);
+
+ private:
XMLNode _state;
};