#include "pbd/xml++.h"
#include "pbd/id.h"
-class GUIObjectState {
- private:
- typedef boost::variant<int64_t,std::string> Variant;
- typedef std::map<std::string,Variant> PropertyMap;
-
- public:
- typedef std::map<std::string,PropertyMap> StringPropertyMap;
-
- ~GUIObjectState();
+#include "i18n.h"
- StringPropertyMap::const_iterator begin () const;
- StringPropertyMap::const_iterator end () const;
+class GUIObjectState
+{
+public:
+ GUIObjectState ();
XMLNode& get_state () const;
int set_state (const XMLNode&);
static const std::string xml_node_name;
void load (const XMLNode&);
- GUIObjectState& operator= (const GUIObjectState& other);
-
std::string get_string (const std::string& id, const std::string& prop_name, bool* empty = 0);
- template<typename T> void set (const std::string& id, const std::string& prop_name, const T& val) {
- StringPropertyMap::iterator i = _property_maps.find (id);
-
- if (i != _property_maps.end()) {
- i->second[prop_name] = val;
- } else {
- _property_maps[id] = PropertyMap();
- _property_maps[id][prop_name] = val;
- }
+ template<typename T> void set_property (const std::string& id, const std::string& prop_name, const T& val) {
+ XMLNode* child = get_or_add_node (id);
+ std::stringstream s;
+ s << val;
+ child->add_property (prop_name.c_str(), s.str());
}
- private:
- StringPropertyMap _property_maps;
- void clear_maps ();
+ std::list<std::string> all_ids () const;
+
+ static XMLNode* get_node (const XMLNode *, const std::string &);
+ XMLNode* get_or_add_node (const std::string &);
+ static XMLNode* get_or_add_node (XMLNode *, const std::string &);
+
+ private:
+ XMLNode _state;
};