, _io (io)
{
setup_type ();
-
+
/* signal flow from 0 to 1 */
_find_inputs_for_io_outputs = (_io->direction() == IO::Output);
so we can't call setup_all_ports (which results in a call to Route::foreach_processor)
without a deadlock unless we break things up with this idle handler.
*/
-
+
Glib::signal_idle().connect_once (sigc::mem_fun (*this, &IOSelector::io_changed));
}
ARDOUR::Bundle::PortList const & our_ports = c[_ours].bundle->channel_ports (c[_ours].channel);
ARDOUR::Bundle::PortList const & other_ports = c[_other].bundle->channel_ports (c[_other].channel);
- Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock());
-
for (ARDOUR::Bundle::PortList::const_iterator i = our_ports.begin(); i != our_ports.end(); ++i) {
for (ARDOUR::Bundle::PortList::const_iterator j = other_ports.begin(); j != other_ports.end(); ++j) {
- Port* f = _session->engine().get_port_by_name_locked (*i);
+ Port* f = _session->engine().get_port_by_name (*i);
if (!f) {
return;
}
-
+
if (s) {
_io->connect (f, *j, 0);
} else {
PortMatrixNode::State
IOSelector::get_state (ARDOUR::BundleChannel c[2]) const
{
+ if (c[0].bundle->nchannels() == ChanCount::ZERO || c[1].bundle->nchannels() == ChanCount::ZERO) {
+ return PortMatrixNode::NOT_ASSOCIATED;
+ }
+
ARDOUR::Bundle::PortList const & our_ports = c[_ours].bundle->channel_ports (c[_ours].channel);
ARDOUR::Bundle::PortList const & other_ports = c[_other].bundle->channel_ports (c[_other].channel);
}
IOSelectorWindow::IOSelectorWindow (ARDOUR::Session* session, boost::shared_ptr<ARDOUR::IO> io, bool /*can_cancel*/)
- : _selector (this, session, io)
+ : ArdourDialog (_("I/O selector"))
+ , _selector (this, session, io)
{
set_name ("IOSelectorWindow2");
- set_title (_("I/O selector"));
- add (_selector);
+ get_vbox()->pack_start (_selector);
set_position (Gtk::WIN_POS_MOUSE);