*/
+#include "pbd/convert.h"
#include "pbd/error.h"
#include "pbd/file_utils.h"
#include "ardour/filesystem_paths.h"
#include "ardour_ui.h"
+#include "public_editor.h"
#include "keyboard.h"
#include "opts.h"
/* set up the per-user bindings path */
- sys::path p (user_config_directory ());
- p /= "ardour.bindings";
+ string lowercase_program_name = downcase (PROGRAM_NAME);
- user_keybindings_path = p.to_string ();
+ user_keybindings_path = Glib::build_filename (user_config_directory(), lowercase_program_name + ".bindings");
if (Glib::file_test (user_keybindings_path, Glib::FILE_TEST_EXISTS)) {
std::pair<string,string> newpair;
if (!Glib::path_is_absolute (keybindings_path)) {
/* not absolute - look in the usual places */
- sys::path keybindings_file;
+ std::string keybindings_file;
- SearchPath spath = ardour_search_path() + user_config_directory() + system_config_search_path();
-
- if ( ! find_file_in_search_path (spath, keybindings_path, keybindings_file)) {
+ if ( ! find_file (ardour_config_search_path(), keybindings_path, keybindings_file)) {
if (keybindings_path == default_bindings) {
error << string_compose (_("Default keybindings not found - %1 will be hard to use!"), PROGRAM_NAME) << endmsg;
/* use it */
- keybindings_path = keybindings_file.to_string();
+ keybindings_path = keybindings_file;
break;
}
error << string_compose (_("Default keybindings not found - %1 will be hard to use!"), PROGRAM_NAME) << endmsg;
return;
} else {
- warning << string_compose (_("Key bindings file \"%1\" not found. Default bindings used instead"),
- keybindings_path)
- << endmsg;
keybindings_path = default_bindings;
}