#include <glib.h>
#include <glib/gstdio.h>
-#include <gtkmm/stock.h>
-#include <gtkmm/label.h>
#include <gtkmm/accelkey.h>
#include <gtkmm/accelmap.h>
+#include <gtkmm/label.h>
+#include <gtkmm/separator.h>
+#include <gtkmm/stock.h>
+#include <gtkmm/treemodelsort.h>
#include <gtkmm/uimanager.h>
#include "gtkmm2ext/bindings.h"
sigc::signal<void> KeyEditor::UpdateBindings;
-void bindings_collision_dialog (Gtk::Window& parent)
+static void bindings_collision_dialog (Gtk::Window& parent, const std::string& bound_name)
{
ArdourDialog dialog (parent, _("Colliding keybindings"), true);
- Label label (_("The key sequence is already bound. Please remove the other binding first."));
+ Label label (string_compose(
+ _("The key sequence is already bound to '%1'. Please remove the other binding first."), bound_name));
dialog.get_vbox()->pack_start (label, true, true);
dialog.add_button (_("Ok"), Gtk::RESPONSE_ACCEPT);
reset_label.show ();
print_button.show ();
reset_button.signal_clicked().connect (sigc::mem_fun (*this, &KeyEditor::reset));
- vpacker.pack_start (*(manage (new HSeparator())), true, true, 5);
+ vpacker.pack_start (*(manage (new HSeparator())), false, false, 5);
vpacker.pack_start (reset_box, false, false);
add (vpacker);
Gtkmm2ext::KeyboardKey new_binding (mod, pressed_key);
if (bindings->is_bound (new_binding, Gtkmm2ext::Bindings::Press)) {
- bindings_collision_dialog (owner);
+ bindings_collision_dialog (owner, bindings->bound_name (new_binding, Gtkmm2ext::Bindings::Press));
return;
}