#include <stdlib.h>
#include <stdio.h>
-#include <jack/jack.h>
-#include <jack/thread.h>
#include <libgen.h>
+#include <assert.h>
#include <pthread.h>
#include <signal.h>
#include <time.h>
#include <unistd.h>
#include <pthread.h>
+#include <sys/time.h>
struct ERect{
short top;
void* gui_event_loop (void* ptr)
{
VSTState* vstfx;
- int LXVST_sched_event_timer = 0;
- int LXVST_sched_timer_interval = 50; //ms
+ int LXVST_sched_timer_interval = 40; //ms, 25fps
XEvent event;
+ uint64_t clock1, clock2;
+ clock1 = g_get_monotonic_time();
/*The 'Forever' loop - runs the plugin UIs etc - based on the FST gui event loop*/
while (!gui_quit)
Glib::usleep(1000);
- LXVST_sched_event_timer++;
-
- LXVST_sched_event_timer = LXVST_sched_event_timer & 0x00FFFFFF;
-
/*See if its time for us to do a scheduled event pass on all the plugins*/
- if((LXVST_sched_timer_interval!=0) && (!(LXVST_sched_event_timer% LXVST_sched_timer_interval)))
+ clock2 = g_get_monotonic_time();
+ const int64_t elapsed_time_ms = (clock2 - clock1) / 1000;
+
+ if((LXVST_sched_timer_interval != 0) && elapsed_time_ms >= LXVST_sched_timer_interval)
{
+ //printf("elapsed %d ms ^= %.2f Hz\n", elapsed_time_ms, 1000.0/(double)elapsed_time_ms); // DEBUG
pthread_mutex_lock (&plugin_mutex);
again:
pthread_mutex_unlock (&vstfx->lock);
}
pthread_mutex_unlock (&plugin_mutex);
+
+ clock1 = g_get_monotonic_time();
}
}
}
}
+ // if this function is called, there must be
+ // at least one plugin in the linked list
+ assert(vstfx_first);
+
if (vstfx_first == vstfx) {
vstfx_first = vstfx_first->next;
}