#include "ardour_ui.h"
#include "clock_group.h"
+#include "enums_convert.h"
#include "main_clock.h"
#include "gui_thread.h"
#include "keyboard.h"
LocationUI::get_state () const
{
XMLNode* node = new XMLNode (_state_node_name);
- node->add_property (X_("clock-mode"), enum_2_string (_clock_group->clock_mode ()));
+ node->set_property (X_("clock-mode"), _clock_group->clock_mode ());
return *node;
}
if (node.name() != _state_node_name) {
return -1;
}
- XMLProperty const* p = node.property (X_("clock-mode"));
- if (!p) {
+
+ if (!node.get_property (X_("clock-mode"), _mode)) {
return -1;
}
- _mode = (AudioClock::Mode) string_2_enum (p->value (), AudioClock::Mode);
+
_mode_set = true;
_clock_group->set_clock_mode (_mode);
return 0;
return ARDOUR_UI::instance()->secondary_clock->mode();
}
- XMLProperty const * p = node->property (X_("clock-mode"));
- if (!p) {
+ if (!node->get_property (X_("clock-mode"), _mode)) {
return ARDOUR_UI::instance()->secondary_clock->mode();
}
- _mode = (AudioClock::Mode) string_2_enum (p->value (), AudioClock::Mode);
_mode_set = true;
return _mode;
}