--i_am_the_modifier;
- location->start_changed.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::start_changed, this, _1), gui_context());
- location->end_changed.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::end_changed, this, _1), gui_context());
- location->name_changed.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::name_changed, this, _1), gui_context());
- location->changed.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::location_changed, this, _1), gui_context());
- location->FlagsChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::flags_changed, this, _1, _2), gui_context());
- location->LockChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::lock_changed, this, _1), gui_context());
- location->PositionLockStyleChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::position_lock_style_changed, this, _1), gui_context());
+ /* connect to per-location signals, since this row only cares about this location */
+
+ location->NameChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::name_changed, this), gui_context());
+ location->StartChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::start_changed, this), gui_context());
+ location->EndChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::end_changed, this), gui_context());
+ location->Changed.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::location_changed, this), gui_context());
+ location->FlagsChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::flags_changed, this), gui_context());
+ location->LockChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::lock_changed, this), gui_context());
+ location->PositionLockStyleChanged.connect (connections, invalidator (*this), boost::bind (&LocationEditRow::position_lock_style_changed, this), gui_context());
}
void
}
void
-LocationEditRow::end_changed (ARDOUR::Location *)
+LocationEditRow::end_changed ()
{
ENSURE_GUI_THREAD (*this, &LocationEditRow::end_changed, loc)
}
void
-LocationEditRow::start_changed (ARDOUR::Location*)
+LocationEditRow::start_changed ()
{
if (!location) return;
}
void
-LocationEditRow::name_changed (ARDOUR::Location *)
+LocationEditRow::name_changed ()
{
if (!location) return;
}
void
-LocationEditRow::location_changed (ARDOUR::Location*)
+LocationEditRow::location_changed ()
{
if (!location) return;
}
void
-LocationEditRow::flags_changed (ARDOUR::Location*, void *)
+LocationEditRow::flags_changed ()
{
if (!location) {
return;
}
void
-LocationEditRow::lock_changed (ARDOUR::Location*)
+LocationEditRow::lock_changed ()
{
if (!location) {
return;
}
void
-LocationEditRow::position_lock_style_changed (ARDOUR::Location*)
+LocationEditRow::position_lock_style_changed ()
{
if (!location) {
return;
}
void
-LocationUI::map_locations (Locations::LocationList& locations)
+LocationUI::map_locations (const Locations::LocationList& locations)
{
Locations::LocationList::iterator i;
gint n;
LocationSortByStart cmp;
temp.sort (cmp);
- locations = temp;
- for (n = 0, i = locations.begin(); i != locations.end(); ++n, ++i) {
+ for (n = 0, i = temp.begin(); i != temp.end(); ++n, ++i) {
Location* location = *i;
SessionHandlePtr::set_session (s);
if (_session) {
- _session->locations()->changed.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::locations_changed, this, _1), gui_context());
- _session->locations()->StateChanged.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::refresh_location_list, this), gui_context());
_session->locations()->added.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::location_added, this, _1), gui_context());
_session->locations()->removed.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::location_removed, this, _1), gui_context());
+ _session->locations()->changed.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::refresh_location_list, this), gui_context());
+
_clock_group->set_clock_mode (clock_mode_from_session_instant_xml ());
}
refresh_location_list ();
}
-void
-LocationUI::locations_changed (Locations::Change c)
-{
- /* removal is signalled by both a removed and a changed signal emission from Locations,
- so we don't need to refresh the list on a removal
- */
- if (c != Locations::REMOVAL) {
- refresh_location_list ();
- }
-}
-
void
LocationUI::session_going_away()
{