#include "ardour/location.h"
#include "ardour/session_handle.h"
-#include <gtkmm2ext/pane.h>
+#include "widgets/ardour_button.h"
+#include "widgets/pane.h"
-#include "ardour_button.h"
#include "ardour_window.h"
#include "audio_clock.h"
Gtk::HBox start_hbox;
AudioClock start_clock;
- ArdourButton start_to_playhead_button;
- ArdourButton locate_to_start_button;
+ ArdourWidgets::ArdourButton start_to_playhead_button;
+ ArdourWidgets::ArdourButton locate_to_start_button;
Gtk::HBox end_hbox;
AudioClock end_clock;
- ArdourButton end_to_playhead_button;
- ArdourButton locate_to_end_button;
+ ArdourWidgets::ArdourButton end_to_playhead_button;
+ ArdourWidgets::ArdourButton locate_to_end_button;
AudioClock length_clock;
Gtk::CheckButton cd_check_button;
Gtk::CheckButton lock_check_button;
Gtk::CheckButton glue_check_button;
- ArdourButton remove_button;
+ ArdourWidgets::ArdourButton remove_button;
Gtk::HBox cd_track_details_hbox;
Gtk::Entry isrc_entry;
class LocationUI : public Gtk::HBox, public ARDOUR::SessionHandlePtr
{
public:
- LocationUI ();
+ LocationUI (std::string state_node_name = "LocationUI");
~LocationUI ();
void set_session (ARDOUR::Session *);
- void set_clock_mode (AudioClock::Mode);
void add_new_location();
void add_new_range();
void refresh_location_list ();
XMLNode & get_state () const;
+ int set_state (const XMLNode&);
private:
/** set to the location that has just been created with the LocationUI `add' button
LocationEditRow punch_edit_row;
Gtk::VBox loop_punch_box;
- Gtkmm2ext::VPane loc_range_panes;
+ ArdourWidgets::VPane loc_range_panes;
Gtk::VBox loc_frame_box;
Gtk::Button add_location_button;
void map_locations (const ARDOUR::Locations::LocationList&);
ClockGroup* _clock_group;
- AudioClock::Mode clock_mode_from_session_instant_xml () const;
+ AudioClock::Mode clock_mode_from_session_instant_xml ();
+
+ AudioClock::Mode _mode;
+ bool _mode_set;
+
+ std::string _state_node_name;
};
class LocationUIWindow : public ArdourWindow