void refresh_location_list ();
+ XMLNode & get_state () const;
+
private:
ARDOUR::LocationStack* locations;
ARDOUR::Location *newest_location;
void map_locations (ARDOUR::Locations::LocationList&);
ClockGroup* _clock_group;
+ AudioClock::Mode clock_mode_from_session_instant_xml () const;
};
class LocationUIWindow : public ArdourWindow