#include "audio_clock.h"
namespace ARDOUR {
- class LocationStack;
class Location;
}
void set_number (int);
void focus_name();
void set_clock_group (ClockGroup&);
+ void unset_clock_group () { _clock_group = 0; }
sigc::signal<void,ARDOUR::Location*> remove_requested;
sigc::signal<void> redraw_ranges;
XMLNode & get_state () const;
private:
- ARDOUR::LocationStack* locations;
/** set to the location that has just been created with the LocationUI `add' button
(if Config->get_name_new_markers() is true); if it is non-0, the name entry of
the location is given the focus by location_added().
void location_removed (ARDOUR::Location *);
void location_added (ARDOUR::Location *);
- void locations_changed (ARDOUR::Locations::Change);
- void map_locations (ARDOUR::Locations::LocationList&);
+ void map_locations (const ARDOUR::Locations::LocationList&);
ClockGroup* _clock_group;
AudioClock::Mode clock_mode_from_session_instant_xml () const;