vector<string> tooltips;
vector<string> keys;
vector<Glib::RefPtr<Gtk::Action> > actions;
- Gtkmm2ext::ActionMap::get_all_actions (paths, labels, tooltips, keys, actions);
+ ActionManager::get_all_actions (paths, labels, tooltips, keys, actions);
vector<string>::iterator p;
vector<string>::iterator l;
using namespace ARDOUR;
+PBD::Signal0<void> LuaInstance::LuaTimerS;
PBD::Signal0<void> LuaInstance::LuaTimerDS;
PBD::Signal0<void> LuaInstance::SetSession;
for (LuaCallbackMap::iterator i = _callbacks.begin(); i != _callbacks.end(); ++i) {
i->second->set_session (s);
}
+ second_connection = Timers::rapid_connect (sigc::mem_fun(*this, & LuaInstance::every_second));
point_one_second_connection = Timers::rapid_connect (sigc::mem_fun(*this, & LuaInstance::every_point_one_seconds));
SetSession (); /* EMIT SIGNAL */
}
LuaInstance::session_going_away ()
{
ENSURE_GUI_THREAD (*this, &LuaInstance::session_going_away);
+ second_connection.disconnect ();
point_one_second_connection.disconnect ();
(*_lua_clear)();
lua.do_command ("collectgarbage();");
}
+void
+LuaInstance::every_second ()
+{
+ LuaTimerS (); // emit signal
+}
+
void
LuaInstance::every_point_one_seconds ()
{