#include "ardour_ui.h"
#include "public_editor.h"
#include "region_selection.h"
+#include "luadialog.h"
#include "luainstance.h"
#include "luasignal.h"
#include "marker.h"
}
+void
+LuaInstance::bind_dialog (lua_State* L)
+{
+ luabridge::getGlobalNamespace (L)
+ .beginNamespace ("LuaDialog")
+
+ .beginClass <LuaDialog::Message> ("Message")
+ .addConstructor <void (*) (std::string const&, std::string const&, LuaDialog::Message::MessageType, LuaDialog::Message::ButtonType)> ()
+ .addFunction ("run", &LuaDialog::Message::run)
+ .endClass ()
+
+ .beginClass <LuaDialog::Dialog> ("Dialog")
+ .addConstructor <void (*) (std::string const&, luabridge::LuaRef)> ()
+ .addCFunction ("run", &LuaDialog::Dialog::run)
+ .endClass ()
+
+ /* enums */
+ .beginNamespace ("MessageType")
+ .addConst ("Info", LuaDialog::Message::Info)
+ .addConst ("Warning", LuaDialog::Message::Warning)
+ .addConst ("Question", LuaDialog::Message::Question)
+ .addConst ("Error", LuaDialog::Message::Error)
+ .endNamespace ()
+
+ .beginNamespace ("ButtonType")
+ .addConst ("OK", LuaDialog::Message::OK)
+ .addConst ("Close", LuaDialog::Message::Close)
+ .addConst ("Cancel", LuaDialog::Message::Cancel)
+ .addConst ("Yes_No", LuaDialog::Message::Yes_No)
+ .addConst ("OK_Cancel", LuaDialog::Message::OK_Cancel)
+ .endNamespace ()
+
+ .beginNamespace ("Response")
+ .addConst ("OK", 0)
+ .addConst ("Cancel", 1)
+ .addConst ("Close", 2)
+ .addConst ("Yes", 3)
+ .addConst ("No", 4)
+ .addConst ("None", -1)
+ .endNamespace ()
+
+ .endNamespace ();
+
+}
+
void
LuaInstance::register_classes (lua_State* L)
{
LuaBindings::osc (L);
bind_cairo (L);
+ bind_dialog (L);
register_hooks (L);
luabridge::getGlobalNamespace (L)
.addFunction ("_type", &ArdourMarker::type)
.endClass ()
-#if 0
.beginClass <AxisView> ("AxisView")
.endClass ()
+
.deriveClass <TimeAxisView, AxisView> ("TimeAxisView")
.endClass ()
- .deriveClass <RouteTimeAxisView, TimeAxisView> ("RouteTimeAxisView")
- .endClass ()
-#endif
.beginClass <Selectable> ("Selectable")
.endClass ()
+
.deriveClass <TimeAxisViewItem, Selectable> ("TimeAxisViewItem")
.endClass ()
+
.deriveClass <RegionView, TimeAxisViewItem> ("RegionView")
.endClass ()
+ .deriveClass <RouteUI, Selectable> ("RouteUI")
+ .endClass ()
+
+ .deriveClass <RouteTimeAxisView, RouteUI> ("RouteTimeAxisView")
+ .addCast<TimeAxisView> ("to_timeaxisview")
+ .endClass ()
+
+ // std::list<Selectable*>
.beginStdCPtrList <Selectable> ("SelectionList")
.endClass ()
+ // std::list<TimeAxisView*>
+ .beginStdCPtrList <TimeAxisView> ("TrackViewStdList")
+ .endClass ()
+
+
.beginClass <RegionSelection> ("RegionSelection")
.addFunction ("start", &RegionSelection::start)
.addFunction ("end_frame", &RegionSelection::end_frame)
.deriveClass <MarkerSelection, std::list<ArdourMarker*> > ("MarkerSelection")
.endClass ()
- .beginClass <TrackViewList> ("TrackViewList")
- .addFunction ("routelist", &TrackViewList::routelist) // XXX check windows binding (libardour)
+ .deriveClass <TrackViewList, std::list<TimeAxisView*> > ("TrackViewList")
+ .addFunction ("contains", &TrackViewList::contains)
+ .addFunction ("routelist", &TrackViewList::routelist)
.endClass ()
.deriveClass <TrackSelection, TrackViewList> ("TrackSelection")
.addFunction ("get_current_zoom", &PublicEditor::get_current_zoom)
.addFunction ("reset_zoom", &PublicEditor::reset_zoom)
-#if 0 // These need TimeAxisView* which isn't exposed, yet
- .addFunction ("playlist_selector", &PublicEditor::playlist_selector)
.addFunction ("clear_playlist", &PublicEditor::clear_playlist)
.addFunction ("new_playlists", &PublicEditor::new_playlists)
.addFunction ("copy_playlists", &PublicEditor::copy_playlists)
.addFunction ("clear_playlists", &PublicEditor::clear_playlists)
-#endif
.addFunction ("select_all_tracks", &PublicEditor::select_all_tracks)
.addFunction ("deselect_all", &PublicEditor::deselect_all)
-#if 0
+
+#if 0 // TimeAxisView& can't be bound (pure virtual fn)
.addFunction ("set_selected_track", &PublicEditor::set_selected_track)
.addFunction ("set_selected_mixer_strip", &PublicEditor::set_selected_mixer_strip)
- .addFunction ("hide_track_in_display", &PublicEditor::hide_track_in_display)
+ .addFunction ("ensure_time_axis_view_is_visible", &PublicEditor::ensure_time_axis_view_is_visible)
#endif
+ .addFunction ("hide_track_in_display", &PublicEditor::hide_track_in_display)
+ .addFunction ("show_track_in_display", &PublicEditor::show_track_in_display)
- .addFunction ("get_regionview_from_region", &PublicEditor::get_regionview_from_region)
+ .addFunction ("regionview_from_region", &PublicEditor::regionview_from_region)
.addFunction ("set_stationary_playhead", &PublicEditor::set_stationary_playhead)
.addFunction ("stationary_playhead", &PublicEditor::stationary_playhead)
.addFunction ("set_follow_playhead", &PublicEditor::set_follow_playhead)
.addFunction ("current_page_samples", &PublicEditor::current_page_samples)
.addFunction ("visible_canvas_height", &PublicEditor::visible_canvas_height)
.addFunction ("temporal_zoom_step", &PublicEditor::temporal_zoom_step)
- //.addFunction ("ensure_time_axis_view_is_visible", &PublicEditor::ensure_time_axis_view_is_visible)
.addFunction ("override_visible_track_count", &PublicEditor::override_visible_track_count)
.addFunction ("scroll_tracks_down_line", &PublicEditor::scroll_tracks_down_line)
.addFunction ("set_video_timeline_height", &PublicEditor::set_video_timeline_height)
#if 0
- .addFunction ("get_route_view_by_route_id", &PublicEditor::get_route_view_by_route_id)
.addFunction ("get_equivalent_regions", &PublicEditor::get_equivalent_regions)
-
- .addFunction ("axis_view_from_route", &PublicEditor::axis_view_from_route)
- .addFunction ("axis_views_from_routes", &PublicEditor::axis_views_from_routes)
- .addFunction ("get_track_views", &PublicEditor::get_track_views)
.addFunction ("drags", &PublicEditor::drags)
#endif
+ .addFunction ("get_route_view_by_route_id", &PublicEditor::get_route_view_by_route_id)
+ .addFunction ("get_track_views", &PublicEditor::get_track_views)
+ .addFunction ("rtav_from_route", &PublicEditor::rtav_from_route)
+ .addFunction ("axis_views_from_routes", &PublicEditor::axis_views_from_routes)
+
.addFunction ("center_screen", &PublicEditor::center_screen)
.addFunction ("get_smart_mode", &PublicEditor::get_smart_mode)
""
" local function serialize (name, value)"
" local rv = name .. ' = '"
- " collectgarbage()"
" if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
" return rv .. basic_serialize(value) .. ' '"
" elseif type(value) == \"table\" then"
" for k,v in pairs(value) do"
" local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
" rv = rv .. serialize(fieldname, v) .. ' '"
- " collectgarbage()" // string concatenation allocates a new string
" end"
" return rv;"
" elseif type(value) == \"function\" then"
LuaScriptParamList lsp = LuaScriptParams::script_params (spi, param_function);
ScriptParameterDialog spd (_("Set Script Parameters"), spi, reg, lsp);
- switch (spd.run ()) {
- case Gtk::RESPONSE_ACCEPT:
- break;
- default:
- return false;
+
+ if (!spd.need_interation ()) {
+ switch (spd.run ()) {
+ case Gtk::RESPONSE_ACCEPT:
+ break;
+ default:
+ return false;
+ }
}
+ LuaScriptParamPtr lspp (new LuaScriptParam("x-script-origin", "", spi->path, false));
+ lsp.push_back (lspp);
+
switch (type) {
case LuaScriptInfo::EditorAction:
return set_lua_action (id, spd.name(), script, lsp);
g_free (b64);
XMLNode* script_node = new XMLNode (X_("ActionScript"));
- script_node->add_property (X_("lua"), LUA_VERSION);
+ script_node->set_property (X_("lua"), LUA_VERSION);
script_node->add_content (b64s);
return *script_node;
luabridge::LuaRef savedstate ((*_lua_save)());
saved = savedstate.cast<std::string>();
}
- lua.collect_garbage ();
+
+ lua.collect_garbage (); // this may be expensive:
+ /* Editor::instant_save() calls Editor::get_state() which
+ * calls LuaInstance::get_hook_state() which in turn calls
+ * this LuaCallback::get_state() for every registered hook.
+ *
+ * serialize in _lua_save() allocates many small strings
+ * on the lua-stack, collecting them all may take a ms.
+ */
gchar* b64 = g_base64_encode ((const guchar*)saved.c_str (), saved.size ());
std::string b64s (b64);
g_free (b64);
XMLNode* script_node = new XMLNode (X_("LuaCallback"));
- script_node->add_property (X_("lua"), LUA_VERSION);
- script_node->add_property (X_("id"), _id.to_s ());
- script_node->add_property (X_("name"), _name);
- script_node->add_property (X_("signals"), _signals.to_string ());
+ script_node->set_property (X_("lua"), LUA_VERSION);
+ script_node->set_property (X_("id"), _id.to_s ());
+ script_node->set_property (X_("name"), _name);
+ script_node->set_property (X_("signals"), _signals.to_string ());
script_node->add_content (b64s);
return *script_node;
}
""
" local function serialize (name, value)"
" local rv = name .. ' = '"
- " collectgarbage()"
" if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
" return rv .. basic_serialize(value) .. ' '"
" elseif type(value) == \"table\" then"
" for k,v in pairs(value) do"
" local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
" rv = rv .. serialize(fieldname, v) .. ' '"
- " collectgarbage()" // string concatenation allocates a new string
" end"
" return rv;"
" elseif type(value) == \"function\" then"