#include "LuaBridge/LuaBridge.h"
+#include "ardour_http.h"
#include "ardour_ui.h"
#include "public_editor.h"
#include "region_selection.h"
+#include "luadialog.h"
#include "luainstance.h"
#include "luasignal.h"
#include "marker.h"
+#include "region_view.h"
+#include "processor_box.h"
#include "time_axis_view.h"
+#include "time_axis_view_item.h"
#include "selection.h"
#include "script_selector.h"
+#include "timers.h"
+#include "utils_videotl.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
namespace LuaCairo {
/** wrap RefPtr< Cairo::ImageSurface >
_layout->set_text (text);
}
- /** Returns the number of Unicode characters in the
- * the text of @a layout.
- *
- * @return The number of Unicode characters
- * in the text of @a layout.
- */
- int get_character_count () const {
- return _layout->get_character_count ();
- }
-
/** Sets the layout text and attribute list from marked-up text (see markup format).
* Replaces the current text and attribute list.
* @param markup Some marked-up text.
pango_cairo_show_layout (c->cobj (), _layout->gobj());
}
+ void layout_cairo_path (Cairo::Context* c) {
+ pango_cairo_update_layout (c->cobj (), _layout->gobj());
+ pango_cairo_layout_path (c->cobj (), _layout->gobj());
+ }
+
private:
Glib::RefPtr<Pango::Layout> _layout;
};
#undef ENGINE
}; // namespace
+
+/** special cases for Ardour's Mixer UI */
+namespace LuaMixer {
+
+ ProcessorBox::ProcSelection
+ processor_selection () {
+ return ProcessorBox::current_processor_selection ();
+ }
+
+};
+
////////////////////////////////////////////////////////////////////////////////
#define xstr(s) stringify(s)
using namespace ARDOUR;
+PBD::Signal0<void> LuaInstance::LuaTimerDS;
+
void
LuaInstance::register_hooks (lua_State* L)
{
.addFunction ("get_stride", &LuaCairo::ImageSurface::get_stride)
.addFunction ("get_width", &LuaCairo::ImageSurface::get_width)
.addFunction ("get_height", &LuaCairo::ImageSurface::get_height)
- .addFunction ("get_data", &LuaCairo::ImageSurface::get_data)
+ //.addFunction ("get_data", &LuaCairo::ImageSurface::get_data) // uint8_t* array is n/a
.endClass ()
.beginClass <LuaCairo::PangoLayout> ("PangoLayout")
.addFunction ("get_text", &LuaCairo::PangoLayout::get_text)
.addFunction ("set_text", &LuaCairo::PangoLayout::set_text)
.addFunction ("show_in_cairo_context", &LuaCairo::PangoLayout::show_in_cairo_context)
- .addFunction ("get_character_count", &LuaCairo::PangoLayout::get_character_count)
+ .addFunction ("layout_cairo_path", &LuaCairo::PangoLayout::layout_cairo_path)
.addFunction ("set_markup", &LuaCairo::PangoLayout::set_markup)
.addFunction ("set_width", &LuaCairo::PangoLayout::set_width)
.addFunction ("set_ellipsize", &LuaCairo::PangoLayout::set_ellipsize)
}
+void
+LuaInstance::bind_dialog (lua_State* L)
+{
+ luabridge::getGlobalNamespace (L)
+ .beginNamespace ("LuaDialog")
+
+ .beginClass <LuaDialog::Message> ("Message")
+ .addConstructor <void (*) (std::string const&, std::string const&, LuaDialog::Message::MessageType, LuaDialog::Message::ButtonType)> ()
+ .addFunction ("run", &LuaDialog::Message::run)
+ .endClass ()
+
+ .beginClass <LuaDialog::Dialog> ("Dialog")
+ .addConstructor <void (*) (std::string const&, luabridge::LuaRef)> ()
+ .addCFunction ("run", &LuaDialog::Dialog::run)
+ .endClass ()
+
+ /* enums */
+ .beginNamespace ("MessageType")
+ .addConst ("Info", LuaDialog::Message::Info)
+ .addConst ("Warning", LuaDialog::Message::Warning)
+ .addConst ("Question", LuaDialog::Message::Question)
+ .addConst ("Error", LuaDialog::Message::Error)
+ .endNamespace ()
+
+ .beginNamespace ("ButtonType")
+ .addConst ("OK", LuaDialog::Message::OK)
+ .addConst ("Close", LuaDialog::Message::Close)
+ .addConst ("Cancel", LuaDialog::Message::Cancel)
+ .addConst ("Yes_No", LuaDialog::Message::Yes_No)
+ .addConst ("OK_Cancel", LuaDialog::Message::OK_Cancel)
+ .endNamespace ()
+
+ .beginNamespace ("Response")
+ .addConst ("OK", 0)
+ .addConst ("Cancel", 1)
+ .addConst ("Close", 2)
+ .addConst ("Yes", 3)
+ .addConst ("No", 4)
+ .addConst ("None", -1)
+ .endNamespace ()
+
+ .endNamespace ();
+
+}
+
void
LuaInstance::register_classes (lua_State* L)
{
LuaBindings::osc (L);
bind_cairo (L);
+ bind_dialog (L);
register_hooks (L);
luabridge::getGlobalNamespace (L)
.beginNamespace ("ArdourUI")
+ .addFunction ("http_get", (std::string (*)(const std::string&))&ArdourCurl::http_get)
+
+ .addFunction ("processor_selection", &LuaMixer::processor_selection)
+
.beginStdList <ArdourMarker*> ("ArdourMarkerList")
.endClass ()
.addFunction ("_type", &ArdourMarker::type)
.endClass ()
-#if 0
.beginClass <AxisView> ("AxisView")
.endClass ()
+
.deriveClass <TimeAxisView, AxisView> ("TimeAxisView")
.endClass ()
- .deriveClass <RouteTimeAxisView, TimeAxisView> ("RouteTimeAxisView")
+
+ .beginClass <Selectable> ("Selectable")
+ .endClass ()
+
+ .deriveClass <TimeAxisViewItem, Selectable> ("TimeAxisViewItem")
+ .endClass ()
+
+ .deriveClass <RegionView, TimeAxisViewItem> ("RegionView")
+ .endClass ()
+
+ .deriveClass <RouteUI, Selectable> ("RouteUI")
+ .endClass ()
+
+ .deriveClass <RouteTimeAxisView, RouteUI> ("RouteTimeAxisView")
+ .addCast<TimeAxisView> ("to_timeaxisview")
+ .endClass ()
+
+ // std::list<Selectable*>
+ .beginStdCPtrList <Selectable> ("SelectionList")
.endClass ()
-#endif
+
+ // std::list<TimeAxisView*>
+ .beginStdCPtrList <TimeAxisView> ("TrackViewStdList")
+ .endClass ()
+
.beginClass <RegionSelection> ("RegionSelection")
- .addFunction ("clear_all", &RegionSelection::clear_all)
.addFunction ("start", &RegionSelection::start)
.addFunction ("end_frame", &RegionSelection::end_frame)
.addFunction ("n_midi_regions", &RegionSelection::n_midi_regions)
.deriveClass <MarkerSelection, std::list<ArdourMarker*> > ("MarkerSelection")
.endClass ()
- .beginClass <TrackViewList> ("TrackViewList")
- .addFunction ("routelist", &TrackViewList::routelist) // XXX check windows binding (libardour)
+ .deriveClass <TrackViewList, std::list<TimeAxisView*> > ("TrackViewList")
+ .addFunction ("contains", &TrackViewList::contains)
+ .addFunction ("routelist", &TrackViewList::routelist)
.endClass ()
.deriveClass <TrackSelection, TrackViewList> ("TrackSelection")
.addFunction ("get_cut_buffer", &PublicEditor::get_cut_buffer)
.addRefFunction ("get_selection_extents", &PublicEditor::get_selection_extents)
+ .addFunction ("set_selection", &PublicEditor::set_selection)
+
.addFunction ("play_selection", &PublicEditor::play_selection)
.addFunction ("play_with_preroll", &PublicEditor::play_with_preroll)
.addFunction ("maybe_locate_with_edit_preroll", &PublicEditor::maybe_locate_with_edit_preroll)
.addFunction ("get_current_zoom", &PublicEditor::get_current_zoom)
.addFunction ("reset_zoom", &PublicEditor::reset_zoom)
-#if 0 // These need TimeAxisView* which isn't exposed, yet
- .addFunction ("playlist_selector", &PublicEditor::playlist_selector)
.addFunction ("clear_playlist", &PublicEditor::clear_playlist)
.addFunction ("new_playlists", &PublicEditor::new_playlists)
.addFunction ("copy_playlists", &PublicEditor::copy_playlists)
.addFunction ("clear_playlists", &PublicEditor::clear_playlists)
-#endif
.addFunction ("select_all_tracks", &PublicEditor::select_all_tracks)
.addFunction ("deselect_all", &PublicEditor::deselect_all)
-#if 0
+
+#if 0 // TimeAxisView& can't be bound (pure virtual fn)
.addFunction ("set_selected_track", &PublicEditor::set_selected_track)
.addFunction ("set_selected_mixer_strip", &PublicEditor::set_selected_mixer_strip)
- .addFunction ("hide_track_in_display", &PublicEditor::hide_track_in_display)
+ .addFunction ("ensure_time_axis_view_is_visible", &PublicEditor::ensure_time_axis_view_is_visible)
#endif
+ .addFunction ("hide_track_in_display", &PublicEditor::hide_track_in_display)
+ .addFunction ("show_track_in_display", &PublicEditor::show_track_in_display)
+
+ .addFunction ("regionview_from_region", &PublicEditor::regionview_from_region)
.addFunction ("set_stationary_playhead", &PublicEditor::set_stationary_playhead)
.addFunction ("stationary_playhead", &PublicEditor::stationary_playhead)
.addFunction ("set_follow_playhead", &PublicEditor::set_follow_playhead)
.addFunction ("current_page_samples", &PublicEditor::current_page_samples)
.addFunction ("visible_canvas_height", &PublicEditor::visible_canvas_height)
.addFunction ("temporal_zoom_step", &PublicEditor::temporal_zoom_step)
- //.addFunction ("ensure_time_axis_view_is_visible", &PublicEditor::ensure_time_axis_view_is_visible)
.addFunction ("override_visible_track_count", &PublicEditor::override_visible_track_count)
.addFunction ("scroll_tracks_down_line", &PublicEditor::scroll_tracks_down_line)
.addFunction ("set_video_timeline_height", &PublicEditor::set_video_timeline_height)
#if 0
- .addFunction ("get_route_view_by_route_id", &PublicEditor::get_route_view_by_route_id)
.addFunction ("get_equivalent_regions", &PublicEditor::get_equivalent_regions)
-
- .addFunction ("axis_view_from_route", &PublicEditor::axis_view_from_route)
- .addFunction ("axis_views_from_routes", &PublicEditor::axis_views_from_routes)
- .addFunction ("get_track_views", &PublicEditor::get_track_views)
.addFunction ("drags", &PublicEditor::drags)
#endif
+ .addFunction ("get_route_view_by_route_id", &PublicEditor::get_route_view_by_route_id)
+ .addFunction ("get_track_views", &PublicEditor::get_track_views)
+ .addFunction ("rtav_from_route", &PublicEditor::rtav_from_route)
+ .addFunction ("axis_views_from_routes", &PublicEditor::axis_views_from_routes)
+
.addFunction ("center_screen", &PublicEditor::center_screen)
.addFunction ("get_smart_mode", &PublicEditor::get_smart_mode)
.addConst ("PunchOut", ArdourMarker::Type(ArdourMarker::PunchOut))
.endNamespace ()
+ .beginNamespace ("SelectionOp")
+ .addConst ("Toggle", Selection::Operation(Selection::Toggle))
+ .addConst ("Set", Selection::Operation(Selection::Set))
+ .addConst ("Extend", Selection::Operation(Selection::Extend))
+ .addConst ("Add", Selection::Operation(Selection::Add))
+ .endNamespace ()
+
.endNamespace (); // end ArdourUI
// Editing Symbols
using namespace PBD;
using namespace std;
-#ifndef NDEBUG
static void _lua_print (std::string s) {
+#ifndef NDEBUG
std::cout << "LuaInstance: " << s << "\n";
-}
#endif
+ PBD::info << "LuaInstance: " << s << endmsg;
+}
LuaInstance* LuaInstance::_instance = 0;
return _instance;
}
+void
+LuaInstance::destroy_instance ()
+{
+ delete _instance;
+ _instance = 0;
+}
+
LuaInstance::LuaInstance ()
{
-#ifndef NDEBUG
lua.Print.connect (&_lua_print);
-#endif
init ();
LuaScriptParamList args;
LuaInstance::~LuaInstance ()
{
delete _lua_call_action;
+ delete _lua_render_icon;
delete _lua_add_action;
delete _lua_del_action;
delete _lua_get_action;
{
lua.do_command (
"function ScriptManager ()"
- " local self = { scripts = {}, instances = {} }"
+ " local self = { scripts = {}, instances = {}, icons = {} }"
""
" local remove = function (id)"
" self.scripts[id] = nil"
" self.instances[id] = nil"
+ " self.icons[id] = nil"
" end"
""
- " local addinternal = function (i, n, s, f, a)"
+ " local addinternal = function (i, n, s, f, c, a)"
" assert(type(i) == 'number', 'id must be numeric')"
" assert(type(n) == 'string', 'Name must be string')"
" assert(type(s) == 'string', 'Script must be string')"
" assert(type(f) == 'function', 'Factory is a not a function')"
" assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
- " self.scripts[i] = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a }"
+ " self.scripts[i] = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a, ['c'] = c }"
" local env = _ENV; env.f = nil env.debug = nil os.exit = nil require = nil dofile = nil loadfile = nil package = nil"
" self.instances[i] = load (string.dump(f, true), nil, nil, env)(a)"
+ " if type(c) == 'function' then"
+ " self.icons[i] = load (string.dump(c, true), nil, nil, env)(a)"
+ " else"
+ " self.icons[i] = nil"
+ " end"
" end"
""
" local call = function (id)"
" collectgarbage()"
" end"
""
- " local add = function (i, n, s, b, a)"
+ " local icon = function (id, ...)"
+ " if type(self.icons[id]) == 'function' then"
+ " pcall (self.icons[id], ...)"
+ " end"
+ " collectgarbage()"
+ " end"
+ ""
+ " local add = function (i, n, s, b, c, a)"
" assert(type(b) == 'string', 'ByteCode must be string')"
- " load (b)()" // assigns f
+ " f = nil load (b)()" // assigns f
+ " icn = nil load (c)()" // may assign "icn"
" assert(type(f) == 'string', 'Assigned ByteCode must be string')"
- " addinternal (i, n, s, load(f), a)"
+ " addinternal (i, n, s, load(f), type(icn) ~= \"string\" or icn == '' or load(icn), a)"
" end"
""
" local get = function (id)"
" if type(self.scripts[id]) == 'table' then"
" return { ['name'] = self.scripts[id]['n'],"
" ['script'] = self.scripts[id]['s'],"
+ " ['icon'] = type(self.scripts[id]['c']) == 'function',"
" ['args'] = self.scripts[id]['a'] }"
" end"
" return nil"
""
" local function serialize (name, value)"
" local rv = name .. ' = '"
- " collectgarbage()"
" if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
" return rv .. basic_serialize(value) .. ' '"
" elseif type(value) == \"table\" then"
" for k,v in pairs(value) do"
" local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
" rv = rv .. serialize(fieldname, v) .. ' '"
- " collectgarbage()" // string concatenation allocates a new string
" end"
" return rv;"
" elseif type(value) == \"function\" then"
" return rv .. string.format(\"%q\", string.dump(value, true))"
+ " elseif type(value) == \"boolean\" then"
+ " return rv .. tostring (value)"
" else"
" error('cannot save a ' .. type(value))"
" end"
" local clear = function ()"
" self.scripts = {}"
" self.instances = {}"
+ " self.icons = {}"
" collectgarbage()"
" end"
""
" clear()"
" load (state)()"
" for i, s in pairs (scripts) do"
- " addinternal (i, s['n'], s['s'], load(s['f']), s['a'])"
+ " addinternal (i, s['n'], s['s'], load(s['f']), type (s['c']) ~= \"string\" or s['c'] == '' or load (s['c']), s['a'])"
" end"
" collectgarbage()"
" end"
""
" return { call = call, add = add, remove = remove, get = get,"
- " restore = restore, save = save, clear = clear}"
+ " restore = restore, save = save, clear = clear, icon = icon}"
" end"
" "
" manager = ScriptManager ()"
_lua_del_action = new luabridge::LuaRef(lua_mgr["remove"]);
_lua_get_action = new luabridge::LuaRef(lua_mgr["get"]);
_lua_call_action = new luabridge::LuaRef(lua_mgr["call"]);
+ _lua_render_icon = new luabridge::LuaRef(lua_mgr["icon"]);
_lua_save = new luabridge::LuaRef(lua_mgr["save"]);
_lua_load = new luabridge::LuaRef(lua_mgr["restore"]);
_lua_clear = new luabridge::LuaRef(lua_mgr["clear"]);
for (LuaCallbackMap::iterator i = _callbacks.begin(); i != _callbacks.end(); ++i) {
i->second->set_session (s);
}
+ point_one_second_connection = Timers::rapid_connect (sigc::mem_fun(*this, & LuaInstance::every_point_one_seconds));
}
void
LuaInstance::session_going_away ()
{
ENSURE_GUI_THREAD (*this, &LuaInstance::session_going_away);
+ point_one_second_connection.disconnect ();
+
(*_lua_clear)();
for (int i = 0; i < 9; ++i) {
ActionChanged (i, ""); /* EMIT SIGNAL */
lua.do_command ("collectgarbage();");
}
+void
+LuaInstance::every_point_one_seconds ()
+{
+ LuaTimerDS (); // emit signal
+}
+
int
LuaInstance::set_state (const XMLNode& node)
{
LuaInstance::interactive_add (LuaScriptInfo::ScriptType type, int id)
{
std::string title;
+ std::string param_function = "action_params";
std::vector<std::string> reg;
switch (type) {
case LuaScriptInfo::EditorAction:
reg = lua_action_names ();
- title = "Add Lua Action";
+ title = _("Add Lua Action");
break;
case LuaScriptInfo::EditorHook:
reg = lua_slot_names ();
- title = "Add Lua Callback Hook";
+ title = _("Add Lua Callback Hook");
+ break;
+ case LuaScriptInfo::Session:
+ if (!_session) {
+ return false;
+ }
+ reg = _session->registered_lua_functions ();
+ title = _("Add Lua Session Script");
+ param_function = "sess_params";
break;
default:
return false;
return false;
}
- LuaScriptParamList lsp = LuaScriptParams::script_params (spi, "action_params");
+ LuaScriptParamList lsp = LuaScriptParams::script_params (spi, param_function);
ScriptParameterDialog spd (_("Set Script Parameters"), spi, reg, lsp);
- switch (spd.run ()) {
- case Gtk::RESPONSE_ACCEPT:
- break;
- default:
- return false;
+
+ if (!spd.need_interation ()) {
+ switch (spd.run ()) {
+ case Gtk::RESPONSE_ACCEPT:
+ break;
+ default:
+ return false;
+ }
}
+ LuaScriptParamPtr lspp (new LuaScriptParam("x-script-origin", "", spi->path, false));
+ lsp.push_back (lspp);
+
switch (type) {
case LuaScriptInfo::EditorAction:
return set_lua_action (id, spd.name(), script, lsp);
case LuaScriptInfo::EditorHook:
return register_lua_slot (spd.name(), script, lsp);
break;
+ case LuaScriptInfo::Session:
+ try {
+ _session->register_lua_function (spd.name(), script, lsp);
+ } catch (luabridge::LuaException const& e) {
+ string msg = string_compose (_("Session script '%1' instantiation failed: %2"), spd.name(), e.what ());
+ Gtk::MessageDialog am (msg);
+ am.run ();
+ } catch (SessionException e) {
+ string msg = string_compose (_("Loading Session script '%1' failed: %2"), spd.name(), e.what ());
+ Gtk::MessageDialog am (msg);
+ am.run ();
+ }
default:
break;
}
g_free (b64);
XMLNode* script_node = new XMLNode (X_("ActionScript"));
- script_node->add_property (X_("lua"), LUA_VERSION);
+ script_node->set_property (X_("lua"), LUA_VERSION);
script_node->add_content (b64s);
return *script_node;
{
try {
(*_lua_call_action)(id + 1);
+ lua.collect_garbage_step ();
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
}
}
+void
+LuaInstance::render_action_icon (cairo_t* cr, int w, int h, uint32_t c, void* i) {
+ int ii = reinterpret_cast<uintptr_t> (i);
+ instance()->render_icon (ii, cr, w, h, c);
+}
+
+void
+LuaInstance::render_icon (int i, cairo_t* cr, int w, int h, uint32_t clr)
+{
+ Cairo::Context ctx (cr);
+ try {
+ (*_lua_render_icon)(i + 1, (Cairo::Context *)&ctx, w, h, clr);
+ } catch (luabridge::LuaException const& e) {
+ cerr << "LuaException:" << e.what () << endl;
+ }
+}
+
bool
LuaInstance::set_lua_action (
const int id,
// get bytcode of factory-function in a sandbox
// (don't allow scripts to interfere)
const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
+ const std::string& iconfunc = LuaScripting::get_factory_bytecode (script, "icon", "icn");
luabridge::LuaRef tbl_arg (luabridge::newTable(L));
for (LuaScriptParamList::const_iterator i = args.begin(); i != args.end(); ++i) {
if ((*i)->optional && !(*i)->is_set) { continue; }
tbl_arg[(*i)->name] = (*i)->value;
}
- (*_lua_add_action)(id + 1, name, script, bytecode, tbl_arg);
+ (*_lua_add_action)(id + 1, name, script, bytecode, iconfunc, tbl_arg);
ActionChanged (id, name); /* EMIT SIGNAL */
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
return false;
}
+ _session->set_dirty ();
return true;
}
return false;
}
ActionChanged (id, ""); /* EMIT SIGNAL */
+ _session->set_dirty ();
return true;
}
return rv;
}
+bool
+LuaInstance::lua_action_has_icon (const int id)
+{
+ try {
+ luabridge::LuaRef ref ((*_lua_get_action)(id + 1));
+ if (ref.isNil()) {
+ return false;
+ }
+ if (ref["icon"].isBoolean()) {
+ return ref["icon"].cast<bool>();
+ }
+ } catch (luabridge::LuaException const& e) {
+ cerr << "LuaException:" << e.what () << endl;
+ }
+ return false;
+}
+
bool
LuaInstance::lua_action (const int id, std::string& name, std::string& script, LuaScriptParamList& args)
{
ActionHook ah;
try {
LuaState l;
-#ifndef NDEBUG
l.Print.connect (&_lua_print);
-#endif
lua_State* L = l.getState();
register_hooks (L);
l.do_command ("function ardour () end");
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
}
+ _session->set_dirty ();
return false;
}
_callbacks.erase (i);
return true;
}
+ _session->set_dirty ();
return false;
}
luabridge::LuaRef savedstate ((*_lua_save)());
saved = savedstate.cast<std::string>();
}
- lua.collect_garbage ();
+
+ lua.collect_garbage (); // this may be expensive:
+ /* Editor::instant_save() calls Editor::get_state() which
+ * calls LuaInstance::get_hook_state() which in turn calls
+ * this LuaCallback::get_state() for every registered hook.
+ *
+ * serialize in _lua_save() allocates many small strings
+ * on the lua-stack, collecting them all may take a ms.
+ */
gchar* b64 = g_base64_encode ((const guchar*)saved.c_str (), saved.size ());
std::string b64s (b64);
g_free (b64);
XMLNode* script_node = new XMLNode (X_("LuaCallback"));
- script_node->add_property (X_("lua"), LUA_VERSION);
- script_node->add_property (X_("id"), _id.to_s ());
- script_node->add_property (X_("name"), _name);
- script_node->add_property (X_("signals"), _signals.to_string ());
+ script_node->set_property (X_("lua"), LUA_VERSION);
+ script_node->set_property (X_("id"), _id.to_s ());
+ script_node->set_property (X_("name"), _name);
+ script_node->set_property (X_("signals"), _signals.to_string ());
script_node->add_content (b64s);
return *script_node;
}
void
LuaCallback::init (void)
{
-#ifndef NDEBUG
lua.Print.connect (&_lua_print);
-#endif
lua.do_command (
"function ScriptManager ()"
""
" local function serialize (name, value)"
" local rv = name .. ' = '"
- " collectgarbage()"
" if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
" return rv .. basic_serialize(value) .. ' '"
" elseif type(value) == \"table\" then"
" for k,v in pairs(value) do"
" local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
" rv = rv .. serialize(fieldname, v) .. ' '"
- " collectgarbage()" // string concatenation allocates a new string
" end"
" return rv;"
" elseif type(value) == \"function\" then"
" return rv .. string.format(\"%q\", string.dump(value, true))"
+ " elseif type(value) == \"boolean\" then"
+ " return rv .. tostring (value)"
" else"
" error('cannot save a ' .. type(value))"
" end"
{
SessionHandlePtr::set_session (s);
- if (_session) {
- lua_State* L = lua.getState();
- LuaBindings::set_session (L, _session);
+ if (!_session) {
+ return;
}
+ lua_State* L = lua.getState();
+ LuaBindings::set_session (L, _session);
+
reconnect();
}