#include <cairomm/surface.h>
#include <pango/pangocairo.h>
+#include "pbd/strsplit.h"
+
+#include "gtkmm2ext/bindings.h"
#include "gtkmm2ext/gui_thread.h"
#include "ardour/audioengine.h"
-#include "ardour/diskstream.h"
+#include "ardour/disk_reader.h"
+#include "ardour/disk_writer.h"
#include "ardour/plugin_manager.h"
#include "ardour/route.h"
#include "ardour/session.h"
}; // namespace
+static std::string http_get_unlogged (const std::string& url) { return ArdourCurl::http_get (url, false); }
+
/** special cases for Ardour's Mixer UI */
namespace LuaMixer {
////////////////////////////////////////////////////////////////////////////////
+static PBD::ScopedConnectionList _luaexecs;
+
+static void reaper (ARDOUR::SystemExec* x)
+{
+ delete x;
+}
+
+static int
+lua_forkexec (lua_State *L)
+{
+ int argc = lua_gettop (L);
+ if (argc == 0) {
+ return luaL_argerror (L, 1, "invalid number of arguments, forkexec (command, ...)");
+ }
+ // args are free()ed in ~SystemExec
+ char** args = (char**) malloc ((argc + 1) * sizeof(char*));
+ for (int i = 0; i < argc; ++i) {
+ args[i] = strdup (luaL_checkstring (L, i + 1));
+ }
+ args[argc] = 0;
+
+ ARDOUR::SystemExec* x = new ARDOUR::SystemExec (args[0], args);
+ x->Terminated.connect (_luaexecs, MISSING_INVALIDATOR, boost::bind (&reaper, x), gui_context());
+
+ if (x->start()) {
+ reaper (x);
+ luabridge::Stack<bool>::push (L, false);
+ return -1;
+ } else {
+ luabridge::Stack<bool>::push (L, false);
+ }
+ return 1;
+}
+
+#ifndef PLATFORM_WINDOWS
+static int
+lua_exec (std::string cmd)
+{
+ // args are free()ed in ~SystemExec
+ char** args = (char**) malloc (4 * sizeof(char*));
+ args[0] = strdup ("/bin/sh");
+ args[1] = strdup ("-c");
+ args[2] = strdup (cmd.c_str());
+ args[3] = 0;
+ ARDOUR::SystemExec x ("/bin/sh", args);
+ if (x.start()) {
+ return -1;
+ }
+ x.wait ();
+ return 0;
+}
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+
+static int
+lua_actionlist (lua_State *L)
+{
+ using namespace std;
+
+ vector<string> paths;
+ vector<string> labels;
+ vector<string> tooltips;
+ vector<string> keys;
+ vector<Glib::RefPtr<Gtk::Action> > actions;
+ Gtkmm2ext::ActionMap::get_all_actions (paths, labels, tooltips, keys, actions);
+
+ vector<string>::iterator p;
+ vector<string>::iterator l;
+
+ luabridge::LuaRef action_tbl (luabridge::newTable (L));
+
+ for (l = labels.begin(), p = paths.begin(); l != labels.end(); ++p, ++l) {
+ if (l->empty ()) {
+ continue;
+ }
+
+ vector<string> parts;
+ split (*p, parts, '/');
+
+ if (parts.empty()) {
+ continue;
+ }
+
+ //kinda kludgy way to avoid displaying menu items as mappable
+ if (parts[1] == _("Main_menu"))
+ continue;
+ if (parts[1] == _("JACK"))
+ continue;
+ if (parts[1] == _("redirectmenu"))
+ continue;
+ if (parts[1] == _("Editor_menus"))
+ continue;
+ if (parts[1] == _("RegionList"))
+ continue;
+ if (parts[1] == _("ProcessorMenu"))
+ continue;
+
+ /* strip <Actions>/ from the start */
+ string path = (*p);
+ path = path.substr (strlen ("<Actions>/"));
+
+ if (!action_tbl[parts[1]].isTable()) {
+ action_tbl[parts[1]] = luabridge::newTable (L);
+ }
+ assert (action_tbl[parts[1]].isTable());
+ luabridge::LuaRef tbl (action_tbl[parts[1]]);
+ assert (tbl.isTable());
+ tbl[*l] = path;
+ }
+
+ luabridge::push (L, action_tbl);
+ return 1;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+// ARDOUR_UI and instance() are not exposed.
+ARDOUR::PresentationInfo::order_t
+lua_translate_order (RouteDialogs::InsertAt place)
+{
+ return ARDOUR_UI::instance()->translate_order (place);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
#define xstr(s) stringify(s)
#define stringify(s) #s
using namespace ARDOUR;
PBD::Signal0<void> LuaInstance::LuaTimerDS;
+PBD::Signal0<void> LuaInstance::SetSession;
void
LuaInstance::register_hooks (lua_State* L)
.beginStdBitSet <LuaSignal::LAST_SIGNAL> ("Set")
.endClass()
.endNamespace ();
+
+#if 0 // Dump size -> libs/ardour/luabindings.cc
+ printf ("LuaInstance: registered %d signals\n", LuaSignal::LAST_SIGNAL);
+#endif
}
void
bind_cairo (L);
bind_dialog (L);
- register_hooks (L);
luabridge::getGlobalNamespace (L)
.beginNamespace ("ArdourUI")
- .addFunction ("http_get", (std::string (*)(const std::string&))&ArdourCurl::http_get)
+ .addFunction ("http_get", &http_get_unlogged)
.addFunction ("processor_selection", &LuaMixer::processor_selection)
.beginClass <RegionSelection> ("RegionSelection")
.addFunction ("start", &RegionSelection::start)
- .addFunction ("end_frame", &RegionSelection::end_frame)
+ .addFunction ("end_sample", &RegionSelection::end_sample)
.addFunction ("n_midi_regions", &RegionSelection::n_midi_regions)
.addFunction ("regionlist", &RegionSelection::regionlist) // XXX check windows binding (libardour)
.endClass ()
.deriveClass <TimeSelection, std::list<ARDOUR::AudioRange> > ("TimeSelection")
.addFunction ("start", &TimeSelection::start)
- .addFunction ("end_frame", &TimeSelection::end_frame)
+ .addFunction ("end_sample", &TimeSelection::end_sample)
.addFunction ("length", &TimeSelection::length)
.endClass ()
.endClass ()
.beginClass <PublicEditor> ("Editor")
- .addFunction ("snap_type", &PublicEditor::snap_type)
+ .addFunction ("grid_type", &PublicEditor::grid_type)
.addFunction ("snap_mode", &PublicEditor::snap_mode)
.addFunction ("set_snap_mode", &PublicEditor::set_snap_mode)
- .addFunction ("set_snap_threshold", &PublicEditor::set_snap_threshold)
.addFunction ("undo", &PublicEditor::undo)
.addFunction ("redo", &PublicEditor::redo)
.addFunction ("add_location_from_playhead_cursor", &PublicEditor::add_location_from_playhead_cursor)
.addFunction ("remove_location_at_playhead_cursor", &PublicEditor::remove_location_at_playhead_cursor)
- .addFunction ("set_show_measures", &PublicEditor::set_show_measures)
- .addFunction ("show_measures", &PublicEditor::show_measures)
+ .addFunction ("update_grid", &PublicEditor::update_grid)
.addFunction ("remove_tracks", &PublicEditor::remove_tracks)
.addFunction ("set_loop_range", &PublicEditor::set_loop_range)
.addFunction ("set_toggleaction", &PublicEditor::set_toggleaction)
.endClass ()
+ .addFunction ("translate_order", &lua_translate_order)
+
/* ArdourUI enums */
+ .beginNamespace ("InsertAt")
+ .addConst ("BeforeSelection", RouteDialogs::InsertAt(RouteDialogs::BeforeSelection))
+ .addConst ("AfterSelection", RouteDialogs::InsertAt(RouteDialogs::AfterSelection))
+ .addConst ("First", RouteDialogs::InsertAt(RouteDialogs::First))
+ .addConst ("Last", RouteDialogs::InsertAt(RouteDialogs::Last))
+ .endNamespace ()
+
.beginNamespace ("MarkerType")
.addConst ("Mark", ArdourMarker::Type(ArdourMarker::Mark))
.addConst ("Tempo", ArdourMarker::Type(ArdourMarker::Tempo))
.addConst ("Add", Selection::Operation(Selection::Add))
.endNamespace ()
+ .addCFunction ("actionlist", &lua_actionlist)
+
.endNamespace () // end ArdourUI
- .beginNamespace ("ARDOUR")
- .beginClass <ARDOUR::SystemExec> ("SystemExec")
- .addConstructor <void (*) (std::string, std::string)> ()
- .addFunction ("start", &ARDOUR::SystemExec::start)
- .endClass ()
- .endNamespace (); // end ARDOUR
+ .beginNamespace ("os")
+#ifndef PLATFORM_WINDOWS
+ .addFunction ("execute", &lua_exec)
+#endif
+ .addCFunction ("forkexec", &lua_forkexec)
+ .endNamespace ();
// Editing Symbols
#undef ZOOMFOCUS
-#undef SNAPTYPE
+#undef GRIDTYPE
#undef SNAPMODE
#undef MOUSEMODE
#undef DISPLAYCONTROL
#undef IMPORTDISPOSITION
#define ZOOMFOCUS(NAME) .addConst (stringify(NAME), (Editing::ZoomFocus)Editing::NAME)
-#define SNAPTYPE(NAME) .addConst (stringify(NAME), (Editing::SnapType)Editing::NAME)
+#define GRIDTYPE(NAME) .addConst (stringify(NAME), (Editing::GridType)Editing::NAME)
#define SNAPMODE(NAME) .addConst (stringify(NAME), (Editing::SnapMode)Editing::NAME)
#define MOUSEMODE(NAME) .addConst (stringify(NAME), (Editing::MouseMode)Editing::NAME)
#define DISPLAYCONTROL(NAME) .addConst (stringify(NAME), (Editing::DisplayControl)Editing::NAME)
void
LuaInstance::init ()
{
+ lua.sandbox (false);
lua.do_command (
"function ScriptManager ()"
" local self = { scripts = {}, instances = {}, icons = {} }"
" assert(type(f) == 'function', 'Factory is a not a function')"
" assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
" self.scripts[i] = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a, ['c'] = c }"
- " local env = _ENV; env.f = nil env.debug = nil os.exit = nil require = nil dofile = nil loadfile = nil package = nil"
+ " local env = _ENV; env.f = nil"
" self.instances[i] = load (string.dump(f, true), nil, nil, env)(a)"
" if type(c) == 'function' then"
" self.icons[i] = load (string.dump(c, true), nil, nil, env)(a)"
" manager = ScriptManager ()"
" ScriptManager = nil"
);
-
lua_State* L = lua.getState();
try {
_lua_clear = new luabridge::LuaRef(lua_mgr["clear"]);
} catch (luabridge::LuaException const& e) {
+ fatal << string_compose (_("programming error: %1"),
+ std::string ("Failed to setup Lua action interpreter") + e.what ())
+ << endmsg;
+ abort(); /*NOTREACHED*/
+ } catch (...) {
fatal << string_compose (_("programming error: %1"),
X_("Failed to setup Lua action interpreter"))
<< endmsg;
}
register_classes (L);
+ register_hooks (L);
luabridge::push <PublicEditor *> (L, &PublicEditor::instance());
lua_setglobal (L, "Editor");
i->second->set_session (s);
}
point_one_second_connection = Timers::rapid_connect (sigc::mem_fun(*this, & LuaInstance::every_point_one_seconds));
+ SetSession (); /* EMIT SIGNAL */
}
void
point_one_second_connection.disconnect ();
(*_lua_clear)();
- for (int i = 0; i < 9; ++i) {
+ for (int i = 0; i < MAX_LUA_ACTION_SCRIPTS; ++i) {
ActionChanged (i, ""); /* EMIT SIGNAL */
}
SessionHandlePtr::session_going_away ();
(*_lua_load)(std::string ((const char*)buf, size));
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
- for (int i = 0; i < 9; ++i) {
+ } catch (...) { }
+ for (int i = 0; i < MAX_LUA_ACTION_SCRIPTS; ++i) {
std::string name;
if (lua_action_name (i, name)) {
ActionChanged (i, name); /* EMIT SIGNAL */
SlotChanged (p->id(), p->name(), p->signals()); /* EMIT SIGNAL */
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
}
}
switch (type) {
case LuaScriptInfo::EditorAction:
reg = lua_action_names ();
- title = _("Add Lua Action");
+ title = _("Add Shortcut or Lua Script");
break;
case LuaScriptInfo::EditorHook:
reg = lua_slot_names ();
try {
script = Glib::file_get_contents (spi->path);
- } catch (Glib::FileError e) {
+ } catch (Glib::FileError const& e) {
string msg = string_compose (_("Cannot read script '%1': %2"), spi->path, e.what());
Gtk::MessageDialog am (msg);
am.run ();
return false;
}
- LuaScriptParamList lsp = LuaScriptParams::script_params (spi, param_function);
+ LuaState ls;
+ register_classes (ls.getState ());
+ LuaScriptParamList lsp = LuaScriptParams::script_params (ls, spi->path, param_function);
+
+ /* allow cancel */
+ for (size_t i = 0; i < lsp.size(); ++i) {
+ if (lsp[i]->preseeded && lsp[i]->name == "x-script-abort") {
+ return false;
+ }
+ }
ScriptParameterDialog spd (_("Set Script Parameters"), spi, reg, lsp);
- if (!spd.need_interation ()) {
+ if (spd.need_interation ()) {
switch (spd.run ()) {
case Gtk::RESPONSE_ACCEPT:
break;
}
}
- LuaScriptParamPtr lspp (new LuaScriptParam("x-script-origin", "", spi->path, false));
+ LuaScriptParamPtr lspp (new LuaScriptParam("x-script-origin", "", spi->path, false, true));
lsp.push_back (lspp);
switch (type) {
string msg = string_compose (_("Session script '%1' instantiation failed: %2"), spd.name(), e.what ());
Gtk::MessageDialog am (msg);
am.run ();
- } catch (SessionException e) {
+ } catch (SessionException const& e) {
string msg = string_compose (_("Loading Session script '%1' failed: %2"), spd.name(), e.what ());
Gtk::MessageDialog am (msg);
am.run ();
+ } catch (...) {
+ string msg = string_compose (_("Loading Session script '%1' failed: %2"), spd.name(), "Unknown Exception");
+ Gtk::MessageDialog am (msg);
+ am.run ();
}
default:
break;
lua.collect_garbage_step ();
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
}
void
(*_lua_render_icon)(i + 1, (Cairo::Context *)&ctx, w, h, clr);
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
}
bool
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
return false;
+ } catch (...) {
+ return false;
}
_session->set_dirty ();
return true;
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
return false;
+ } catch (...) {
+ return false;
}
ActionChanged (id, ""); /* EMIT SIGNAL */
_session->set_dirty ();
return true;
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- return false;
- }
+ } catch (...) { }
return false;
}
LuaInstance::lua_action_names ()
{
std::vector<std::string> rv;
- for (int i = 0; i < 9; ++i) {
+ for (int i = 0; i < MAX_LUA_ACTION_SCRIPTS; ++i) {
std::string name;
if (lua_action_name (i, name)) {
rv.push_back (name);
}
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
return false;
}
return true;
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- return false;
- }
+ } catch (...) { }
return false;
}
try {
LuaState l;
l.Print.connect (&_lua_print);
+ l.sandbox (true);
lua_State* L = l.getState();
register_hooks (L);
l.do_command ("function ardour () end");
}
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
if (ah.none ()) {
cerr << "Script registered no hooks." << endl;
return true;
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
_session->set_dirty ();
return false;
}
}
try {
- const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
- (*_lua_add)(name, script, bytecode, tbl_arg);
+ const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
+ (*_lua_add)(name, script, bytecode, tbl_arg);
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
throw failed_constructor ();
+ } catch (...) {
+ throw failed_constructor ();
}
_id.reset ();
(*_lua_load)(std::string ((const char*)buf, size));
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
g_free (buf);
set_session (s);
LuaCallback::init (void)
{
lua.Print.connect (&_lua_print);
+ lua.sandbox (false);
lua.do_command (
"function ScriptManager ()"
" assert(type(f) == 'function', 'Factory is a not a function')"
" assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
" self.script = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a }"
- " local env = _ENV; env.f = nil env.debug = nil os.exit = nil require = nil dofile = nil loadfile = nil package = nil"
+ " local env = _ENV; env.f = nil"
" self.instance = load (string.dump(f, true), nil, nil, env)(a)"
" end"
""
_lua_load = new luabridge::LuaRef(lua_mgr["restore"]);
} catch (luabridge::LuaException const& e) {
+ fatal << string_compose (_("programming error: %1"),
+ std::string ("Failed to setup Lua callback interpreter: ") + e.what ())
+ << endmsg;
+ abort(); /*NOTREACHED*/
+ } catch (...) {
fatal << string_compose (_("programming error: %1"),
X_("Failed to setup Lua callback interpreter"))
<< endmsg;
}
LuaInstance::register_classes (L);
+ LuaInstance::register_hooks (L);
luabridge::push <PublicEditor *> (L, &PublicEditor::instance());
lua_setglobal (L, "Editor");
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
return false;
- }
+ } catch (...) { }
return false;
}
gui_context());
}
+template <typename T, typename C1, typename C2, typename C3> void
+LuaCallback::connect_3 (enum LuaSignal::LuaSignal ls, T ref, PBD::Signal3<void, C1, C2, C3> *signal) {
+ signal->connect (
+ _connections, invalidator (*this),
+ boost::bind (&LuaCallback::proxy_3<T, C1, C2, C3>, this, ls, ref, _1, _2, _3),
+ gui_context());
+}
+
template <typename T> void
LuaCallback::proxy_0 (enum LuaSignal::LuaSignal ls, T ref) {
bool ok = true;
drop_callback (); /* EMIT SIGNAL */
}
}
+
+template <typename T, typename C1, typename C2, typename C3> void
+LuaCallback::proxy_3 (enum LuaSignal::LuaSignal ls, T ref, C1 a1, C2 a2, C3 a3) {
+ bool ok = true;
+ {
+ const luabridge::LuaRef& rv ((*_lua_call)((int)ls, ref, a1, a2, a3));
+ if (! rv.cast<bool> ()) {
+ ok = false;
+ }
+ }
+ if (!ok) {
+ drop_callback (); /* EMIT SIGNAL */
+ }
+}