#include "gtkmm2ext/gui_thread.h"
#include "ardour/audioengine.h"
-#include "ardour/diskstream.h"
+#include "ardour/disk_reader.h"
+#include "ardour/disk_writer.h"
#include "ardour/plugin_manager.h"
#include "ardour/route.h"
#include "ardour/session.h"
////////////////////////////////////////////////////////////////////////////////
+static PBD::ScopedConnectionList _luaexecs;
+
+static void reaper (ARDOUR::SystemExec* x)
+{
+ delete x;
+}
+
+static int
+lua_forkexec (lua_State *L)
+{
+ int argc = lua_gettop (L);
+ if (argc == 0) {
+ return luaL_argerror (L, 1, "invalid number of arguments, forkexec (command, ...)");
+ }
+ // args are free()ed in ~SystemExec
+ char** args = (char**) malloc ((argc + 1) * sizeof(char*));
+ for (int i = 0; i < argc; ++i) {
+ args[i] = strdup (luaL_checkstring (L, i + 1));
+ }
+ args[argc] = 0;
+
+ ARDOUR::SystemExec* x = new ARDOUR::SystemExec (args[0], args);
+ x->Terminated.connect (_luaexecs, MISSING_INVALIDATOR, boost::bind (&reaper, x), gui_context());
+
+ if (x->start()) {
+ reaper (x);
+ luabridge::Stack<bool>::push (L, false);
+ return -1;
+ } else {
+ luabridge::Stack<bool>::push (L, false);
+ }
+ return 1;
+}
+
+#ifndef PLATFORM_WINDOWS
+static int
+lua_exec (std::string cmd)
+{
+ // args are free()ed in ~SystemExec
+ char** args = (char**) malloc (4 * sizeof(char*));
+ args[0] = strdup ("/bin/sh");
+ args[1] = strdup ("-c");
+ args[2] = strdup (cmd.c_str());
+ args[3] = 0;
+ ARDOUR::SystemExec x ("/bin/sh", args);
+ if (x.start()) {
+ return -1;
+ }
+ x.wait ();
+ return 0;
+}
+#endif
+////////////////////////////////////////////////////////////////////////////////
+
+// ARDOUR_UI and instance() are not exposed.
+ARDOUR::PresentationInfo::order_t
+lua_translate_order (RouteDialogs::InsertAt place)
+{
+ return ARDOUR_UI::instance()->translate_order (place);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
#define xstr(s) stringify(s)
#define stringify(s) #s
using namespace ARDOUR;
PBD::Signal0<void> LuaInstance::LuaTimerDS;
+PBD::Signal0<void> LuaInstance::SetSession;
void
LuaInstance::register_hooks (lua_State* L)
.beginStdBitSet <LuaSignal::LAST_SIGNAL> ("Set")
.endClass()
.endNamespace ();
+
+#if 0 // Dump size -> libs/ardour/luabindings.cc
+ printf ("LuaInstance: registered %d signals\n", LuaSignal::LAST_SIGNAL);
+#endif
}
void
bind_cairo (L);
bind_dialog (L);
- register_hooks (L);
luabridge::getGlobalNamespace (L)
.beginNamespace ("ArdourUI")
.addFunction ("set_toggleaction", &PublicEditor::set_toggleaction)
.endClass ()
+ .addFunction ("translate_order", &lua_translate_order)
+
/* ArdourUI enums */
+ .beginNamespace ("InsertAt")
+ .addConst ("BeforeSelection", RouteDialogs::InsertAt(RouteDialogs::BeforeSelection))
+ .addConst ("AfterSelection", RouteDialogs::InsertAt(RouteDialogs::AfterSelection))
+ .addConst ("First", RouteDialogs::InsertAt(RouteDialogs::First))
+ .addConst ("Last", RouteDialogs::InsertAt(RouteDialogs::Last))
+ .endNamespace ()
+
.beginNamespace ("MarkerType")
.addConst ("Mark", ArdourMarker::Type(ArdourMarker::Mark))
.addConst ("Tempo", ArdourMarker::Type(ArdourMarker::Tempo))
.endNamespace () // end ArdourUI
- .beginNamespace ("ARDOUR")
- .beginClass <ARDOUR::SystemExec> ("SystemExec")
- .addConstructor <void (*) (std::string, std::string)> ()
- .addFunction ("start", &ARDOUR::SystemExec::start)
- .endClass ()
- .endNamespace (); // end ARDOUR
+ .beginNamespace ("os")
+#ifndef PLATFORM_WINDOWS
+ .addFunction ("execute", &lua_exec)
+#endif
+ .addCFunction ("forkexec", &lua_forkexec)
+ .endNamespace ();
// Editing Symbols
void
LuaInstance::init ()
{
+ lua.sandbox (false);
lua.do_command (
"function ScriptManager ()"
" local self = { scripts = {}, instances = {}, icons = {} }"
" assert(type(f) == 'function', 'Factory is a not a function')"
" assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
" self.scripts[i] = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a, ['c'] = c }"
- " local env = _ENV; env.f = nil env.debug = nil os.exit = nil require = nil dofile = nil loadfile = nil package = nil"
+ " local env = _ENV; env.f = nil"
" self.instances[i] = load (string.dump(f, true), nil, nil, env)(a)"
" if type(c) == 'function' then"
" self.icons[i] = load (string.dump(c, true), nil, nil, env)(a)"
" manager = ScriptManager ()"
" ScriptManager = nil"
);
-
lua_State* L = lua.getState();
try {
_lua_clear = new luabridge::LuaRef(lua_mgr["clear"]);
} catch (luabridge::LuaException const& e) {
+ fatal << string_compose (_("programming error: %1"),
+ std::string ("Failed to setup Lua action interpreter") + e.what ())
+ << endmsg;
+ abort(); /*NOTREACHED*/
+ } catch (...) {
fatal << string_compose (_("programming error: %1"),
X_("Failed to setup Lua action interpreter"))
<< endmsg;
}
register_classes (L);
+ register_hooks (L);
luabridge::push <PublicEditor *> (L, &PublicEditor::instance());
lua_setglobal (L, "Editor");
i->second->set_session (s);
}
point_one_second_connection = Timers::rapid_connect (sigc::mem_fun(*this, & LuaInstance::every_point_one_seconds));
+ SetSession (); /* EMIT SIGNAL */
}
void
(*_lua_load)(std::string ((const char*)buf, size));
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
for (int i = 0; i < 9; ++i) {
std::string name;
if (lua_action_name (i, name)) {
SlotChanged (p->id(), p->name(), p->signals()); /* EMIT SIGNAL */
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
}
}
string msg = string_compose (_("Loading Session script '%1' failed: %2"), spd.name(), e.what ());
Gtk::MessageDialog am (msg);
am.run ();
+ } catch (...) {
+ string msg = string_compose (_("Loading Session script '%1' failed: %2"), spd.name(), "Unknown Exception");
+ Gtk::MessageDialog am (msg);
+ am.run ();
}
default:
break;
lua.collect_garbage_step ();
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
}
void
(*_lua_render_icon)(i + 1, (Cairo::Context *)&ctx, w, h, clr);
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
}
bool
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
return false;
+ } catch (...) {
+ return false;
}
_session->set_dirty ();
return true;
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
return false;
+ } catch (...) {
+ return false;
}
ActionChanged (id, ""); /* EMIT SIGNAL */
_session->set_dirty ();
return true;
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- return false;
- }
+ } catch (...) { }
return false;
}
}
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
return false;
}
return true;
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- return false;
- }
+ } catch (...) { }
return false;
}
try {
LuaState l;
l.Print.connect (&_lua_print);
+ l.sandbox (true);
lua_State* L = l.getState();
register_hooks (L);
l.do_command ("function ardour () end");
}
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
if (ah.none ()) {
cerr << "Script registered no hooks." << endl;
return true;
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
_session->set_dirty ();
return false;
}
}
try {
- const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
- (*_lua_add)(name, script, bytecode, tbl_arg);
+ const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
+ (*_lua_add)(name, script, bytecode, tbl_arg);
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
throw failed_constructor ();
+ } catch (...) {
+ throw failed_constructor ();
}
_id.reset ();
(*_lua_load)(std::string ((const char*)buf, size));
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
- }
+ } catch (...) { }
g_free (buf);
set_session (s);
LuaCallback::init (void)
{
lua.Print.connect (&_lua_print);
+ lua.sandbox (false);
lua.do_command (
"function ScriptManager ()"
" assert(type(f) == 'function', 'Factory is a not a function')"
" assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
" self.script = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a }"
- " local env = _ENV; env.f = nil env.debug = nil os.exit = nil require = nil dofile = nil loadfile = nil package = nil"
+ " local env = _ENV; env.f = nil"
" self.instance = load (string.dump(f, true), nil, nil, env)(a)"
" end"
""
_lua_load = new luabridge::LuaRef(lua_mgr["restore"]);
} catch (luabridge::LuaException const& e) {
+ fatal << string_compose (_("programming error: %1"),
+ std::string ("Failed to setup Lua callback interpreter: ") + e.what ())
+ << endmsg;
+ abort(); /*NOTREACHED*/
+ } catch (...) {
fatal << string_compose (_("programming error: %1"),
X_("Failed to setup Lua callback interpreter"))
<< endmsg;
}
LuaInstance::register_classes (L);
+ LuaInstance::register_hooks (L);
luabridge::push <PublicEditor *> (L, &PublicEditor::instance());
lua_setglobal (L, "Editor");
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
return false;
- }
+ } catch (...) { }
return false;
}