#include "pbd/xml++.h"
#include "ardour/luascripting.h"
+#include "ardour/lua_script_params.h"
#include "ardour/luabindings.h"
#include "ardour/session_handle.h"
#include "lua/luastate.h"
-#include "LuaBridge/LuaBridge.h"
#include "luasignal.h"
+namespace luabridge {
+ class LuaRef;
+}
+
typedef std::bitset<LuaSignal::LAST_SIGNAL> ActionHook;
class LuaCallback : public ARDOUR::SessionHandlePtr, public sigc::trackable
static void register_classes (lua_State* L);
static void register_hooks (lua_State* L);
+ static void bind_cairo (lua_State* L);
void set_session (ARDOUR::Session* s);