void* _inst;
- static void lv2_ui_write(
- void* controller,
- uint32_t port_index,
- uint32_t buffer_size,
- uint32_t format,
- const void* buffer);
+ static void write_from_ui(void* controller,
+ uint32_t port_index,
+ uint32_t buffer_size,
+ uint32_t format,
+ const void* buffer);
+
+ static void write_to_ui(void* controller,
+ uint32_t port_index,
+ uint32_t buffer_size,
+ uint32_t format,
+ const void* buffer);
+
+ bool update_timeout();
void lv2ui_instantiate(const std::string& title);
void lv2ui_free();