Fix playhead smoothing when auditioning.
[ardour.git] / gtk2_ardour / lv2_plugin_ui.h
index 6a8acf9cf53e0454e38a3c08d1127ac201da43db..78b10161314b1b164c2079e1ffb3278a7ac0a7b1 100644 (file)
@@ -26,6 +26,7 @@
 
 #include <list>
 #include <map>
+#include <set>
 #include <vector>
 
 #include <gtkmm/widget.h>
@@ -47,9 +48,9 @@ namespace ARDOUR {
 
 class LV2PluginUI : public PlugUIBase, public Gtk::VBox
 {
-  public:
+public:
        LV2PluginUI (boost::shared_ptr<ARDOUR::PluginInsert>,
-                    boost::shared_ptr<ARDOUR::LV2Plugin>);
+                       boost::shared_ptr<ARDOUR::LV2Plugin>);
        ~LV2PluginUI ();
 
        gint get_preferred_height ();
@@ -62,9 +63,9 @@ class LV2PluginUI : public PlugUIBase, public Gtk::VBox
        int package (Gtk::Window&);
        void grab_focus ();
 
-  private:
+private:
 
-       void parameter_changed (uint32_t, float);
+       void control_changed (uint32_t);
 
        typedef boost::shared_ptr<ARDOUR::AutomationControl> ControllableRef;
 
@@ -76,7 +77,7 @@ class LV2PluginUI : public PlugUIBase, public Gtk::VBox
        Gtk::Widget*                         _gui_widget;
        /** a box containing the focus, bypass, delete, save / add preset buttons etc. */
        Gtk::HBox                            _ardour_buttons_box;
-       float*                               _values;
+       float*                               _values_last_sent_to_ui;
        std::vector<ControllableRef>         _controllables;
        struct lv2_external_ui_host          _external_ui_host;
        LV2_Feature                          _external_ui_feature;
@@ -85,6 +86,8 @@ class LV2PluginUI : public PlugUIBase, public Gtk::VBox
        LV2_Feature                          _parent_feature;
        Gtk::Window*                         _win_ptr;
        void*                                _inst;
+       typedef std::set<uint32_t> Updates;
+       Updates                              _updates;
 
        static void on_external_ui_closed(void* controller);
 
@@ -115,6 +118,7 @@ class LV2PluginUI : public PlugUIBase, public Gtk::VBox
        bool configure_handler (GdkEventConfigure*);
        void save_plugin_setting ();
        void output_update();
+       void queue_port_update();
        bool is_update_wanted(uint32_t index);
 
        virtual bool on_window_show(const std::string& title);