#include <gtkmm2ext/popup.h>
#include <gtkmm2ext/utils.h>
+#include "svn_revision.h"
#include "version.h"
#include "ardour_ui.h"
#include "opts.h"
ARDOUR_UI * ui = (ARDOUR_UI *) arg;
ui->hide_splash();
- ui->show ();
return FALSE;
}
void
gui_jack_error ()
{
- MessageDialog win (_("Ardour could not connect to JACK."),
+ MessageDialog win (_("Ardour could not connect to JACK."),
false,
Gtk::MESSAGE_INFO,
(Gtk::ButtonsType)(Gtk::BUTTONS_NONE));
win.show_all ();
win.set_position (Gtk::WIN_POS_CENTER);
- /* we just don't care about the result */
+ if (!no_splash) {
+ ui->hide_splash ();
+ }
+
+ /* we just don't care about the result, but we want to block */
win.run ();
}
static bool
maybe_load_session ()
{
+ /* If no session name is given: we're not loading a session yet, nor creating a new one */
+ if (!session_name.length()) {
+ ui->hide_splash ();
+ if (!Config->get_no_new_session_dialog()) {
+ ui->new_session (true);
+ }
- /* load session, if given */
- string name, path;
-
- if (session_name.length()){
- bool isnew;
-
- if (Session::find_session (session_name, path, name, isnew)) {
- error << string_compose(_("could not load command line session \"%1\""), session_name) << endmsg;
- } else {
-
- if (new_session) {
-
- /* command line required that the session be new */
-
- if (isnew) {
-
- /* popup the new session dialog
- once everything else is OK.
- */
-
- Glib::signal_idle().connect (bind (mem_fun (*ui, &ARDOUR_UI::cmdline_new_session), path));
- ui->set_will_create_new_session_automatically (true);
-
- } else {
-
- /* it wasn't new, but we require a new session */
+ return true;
+ }
- error << string_compose (_("\n\nA session named \"%1\" already exists.\n\
-To avoid this message, start ardour as \"ardour %1"), path)
- << endmsg;
- return false;
- }
+ /* Load session or start the new session dialog */
+ string name, path;
- } else {
+ bool isnew;
- /* command line didn't require a new session */
-
- if (isnew) {
- error << string_compose (_("\n\nNo session named \"%1\" exists.\n\
-To create it from the command line, start ardour as \"ardour --new %1"), path)
- << endmsg;
- return false;
- }
+ if (Session::find_session (session_name, path, name, isnew)) {
+ error << string_compose(_("could not load command line session \"%1\""), session_name) << endmsg;
+ return false;
+ }
- ui->load_session (path, name);
- }
+ if (!new_session) {
+
+ /* Loading a session, but the session doesn't exist */
+ if (isnew) {
+ error << string_compose (_("\n\nNo session named \"%1\" exists.\n\
+To create it from the command line, start ardour as \"ardour --new %1"), path) << endmsg;
+ return false;
}
- if (no_splash) {
- ui->show();
- }
+ ui->load_session (path, name);
} else {
+
+ /* TODO: This bit of code doesn't work properly yet
+ Glib::signal_idle().connect (bind (mem_fun (*ui, &ARDOUR_UI::cmdline_new_session), path));
+ ui->set_will_create_new_session_automatically (true);
+ */
+
+ /* Show the NSD */
ui->hide_splash ();
if (!Config->get_no_new_session_dialog()) {
ui->new_session (true);
ARDOUR::AudioEngine *engine;
vector<Glib::ustring> null_file_list;
- // needs a better home.
- Glib::thread_init();
-
gtk_set_locale ();
(void) bindtextdomain (PACKAGE, LOCALEDIR);
cout << _("Ardour/GTK ")
<< VERSIONSTRING
<< _("\n (built using ")
- << gtk_ardour_major_version << '.'
- << gtk_ardour_minor_version << '.'
- << gtk_ardour_micro_version
- << _(" with libardour ")
- << libardour_major_version << '.'
- << libardour_minor_version << '.'
- << libardour_micro_version
+ << ardour_svn_revision
#ifdef __GNUC__
<< _(" and GCC version ") << __VERSION__
#endif
<< endl;
}
- try {
- ui = new ARDOUR_UI (&argc, &argv, which_ui_rcfile());
- }
+ // needs a better home.
+ Glib::thread_init();
- catch (failed_constructor& err) {
+ try {
+ ui = new ARDOUR_UI (&argc, &argv, which_ui_rcfile());
+ } catch (failed_constructor& err) {
error << _("could not create ARDOUR GUI") << endmsg;
exit (1);
}
+ if (!keybindings_path.empty()) {
+ ui->set_keybindings_path (keybindings_path);
+ }
if (!no_splash) {
ui->show_splash ();
if (session_name.length()) {
- gtk_timeout_add (4000, show_ui_callback, ui);
+ g_timeout_add (4000, show_ui_callback, ui);
}
}
-
- try {
+
+
+ try {
engine = new ARDOUR::AudioEngine (jack_client_name);
- ARDOUR::init (use_vst, try_hw_optimization);
- ui->set_engine (*engine);
} catch (AudioEngine::NoBackendAvailable& err) {
gui_jack_error ();
error << string_compose (_("Could not connect to JACK server as \"%1\""), jack_client_name) << endmsg;
return -1;
+ }
+
+
+ try {
+ ARDOUR::init (use_vst, try_hw_optimization);
+ Config->set_current_owner (ConfigVariableBase::Interface);
+ ui->set_engine (*engine);
} catch (failed_constructor& err) {
error << _("could not initialize Ardour.") << endmsg;
return -1;
}
+ ui->start_engine ();
+
if (maybe_load_session ()) {
ui->run (text_receiver);
ui = 0;