*/
#include <cstdlib>
-#include <signal.h>
#include <cerrno>
-#include <fstream>
#include <vector>
+#include <signal.h>
+#include <locale.h>
+
#include <sigc++/bind.h>
#include <gtkmm/settings.h>
+#ifdef HAVE_FFTW35F
+#include <fftw3.h>
+#endif
+
#include "pbd/error.h"
#include "pbd/file_utils.h"
#include "pbd/textreceiver.h"
#endif
#include "ardour/revision.h"
-#include "ardour/version.h"
#include "ardour/ardour.h"
#include "ardour/audioengine.h"
#include "ardour/session_utils.h"
#include <gtkmm2ext/popup.h>
#include <gtkmm2ext/utils.h>
-#include "version.h"
#include "ardour_ui.h"
+#include "ui_config.h"
#include "opts.h"
#include "enums.h"
#include "bundle_env.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
#ifdef PLATFORM_WINDOWS
#include <fcntl.h> // Needed for '_fmode'
+#include <shellapi.h> // console
#endif
#ifdef WAF_BUILD
extern int curvetest (string);
static ARDOUR_UI *ui = 0;
-static const char* localedir = LOCALEDIR;
+static string localedir (LOCALEDIR);
void
gui_jack_error ()
win.run ();
}
+#ifndef NDEBUG
+static void ardour_g_log (const gchar *log_domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data) {
+ switch (log_level) {
+ case G_LOG_FLAG_FATAL:
+ case G_LOG_LEVEL_CRITICAL:
+ fatal << "g_log: " << message << endmsg;
+ break;
+ case G_LOG_LEVEL_ERROR:
+ error << "g_log: " << message << endmsg;
+ break;
+ case G_LOG_LEVEL_WARNING:
+ warning << "g_log: " << message << endmsg;
+ break;
+ case G_LOG_LEVEL_MESSAGE:
+ case G_LOG_LEVEL_INFO:
+ default:
+ info << "g_log: " << message << endmsg;
+ break;
+ }
+}
+#endif
+
static gboolean
tell_about_backend_death (void* /* ignored */)
{
} else {
/* engine has already run, so this is a mid-session backend death */
-
+
MessageDialog msg (string_compose (_("The audio backend (%1) has failed, or terminated"), AudioEngine::instance()->current_backend_name()), false);
msg.set_secondary_text (string_compose (_("%2 exited unexpectedly, and without notifying %1."),
PROGRAM_NAME, AudioEngine::instance()->current_backend_name()));
static void
sigpipe_handler (int /*signal*/)
{
- /* XXX fix this so that we do this again after a reconnect to the backend
- */
+ /* XXX fix this so that we do this again after a reconnect to the backend */
static bool done_the_backend_thing = false;
}
#endif
+#if (!defined COMPILER_MSVC && defined PLATFORM_WINDOWS)
+
+static FILE* pStdOut = 0;
+static FILE* pStdErr = 0;
+static BOOL bConsole;
+static HANDLE hStdOut;
+
+static bool
+IsAConsolePort (HANDLE handle)
+{
+ DWORD mode;
+ return (GetConsoleMode(handle, &mode) != 0);
+}
+
+static void
+console_madness_begin ()
+{
+ bConsole = AttachConsole(ATTACH_PARENT_PROCESS);
+ hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
+
+ /* re-attach to the console so we can see 'printf()' output etc.
+ * for MSVC see gtk2_ardour/msvc/winmain.cc
+ */
+
+ if ((bConsole) && (IsAConsolePort(hStdOut))) {
+ pStdOut = freopen( "CONOUT$", "w", stdout );
+ pStdErr = freopen( "CONOUT$", "w", stderr );
+ }
+}
+
+static void
+console_madness_end ()
+{
+ if (pStdOut) {
+ fclose (pStdOut);
+ }
+ if (pStdErr) {
+ fclose (pStdErr);
+ }
+
+ if (bConsole) {
+ // Detach and free the console from our application
+ INPUT_RECORD input_record;
+
+ input_record.EventType = KEY_EVENT;
+ input_record.Event.KeyEvent.bKeyDown = TRUE;
+ input_record.Event.KeyEvent.dwControlKeyState = 0;
+ input_record.Event.KeyEvent.uChar.UnicodeChar = VK_RETURN;
+ input_record.Event.KeyEvent.wRepeatCount = 1;
+ input_record.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
+ input_record.Event.KeyEvent.wVirtualScanCode = MapVirtualKey( VK_RETURN, 0 );
+
+ DWORD written = 0;
+ WriteConsoleInput( GetStdHandle( STD_INPUT_HANDLE ), &input_record, 1, &written );
+
+ FreeConsole();
+ }
+}
+
+static void command_line_parse_error (int *argc, char** argv[]) {}
+
+#elif (defined(COMPILER_MSVC) && defined(NDEBUG) && !defined(RDC_BUILD))
+
+// these are not used here. for MSVC see gtk2_ardour/msvc/winmain.cc
+static void console_madness_begin () {}
+static void console_madness_end () {}
+
+static void command_line_parse_error (int *argc, char** argv[]) {
+ // Since we don't ordinarily have access to stdout and stderr with
+ // an MSVC app, let the user know we encountered a parsing error.
+ Gtk::Main app(argc, argv); // Calls 'gtk_init()'
+
+ Gtk::MessageDialog dlgReportParseError (string_compose (_("\n %1 could not understand your command line "), PROGRAM_NAME),
+ false, MESSAGE_ERROR, BUTTONS_CLOSE, true);
+ dlgReportParseError.set_title (string_compose (_("An error was encountered while launching %1"), PROGRAM_NAME));
+ dlgReportParseError.run ();
+}
+
+#else
+static void console_madness_begin () {}
+static void console_madness_end () {}
+static void command_line_parse_error (int *argc, char** argv[]) {}
+#endif
+
#if (defined(COMPILER_MSVC) && defined(NDEBUG) && !defined(RDC_BUILD))
/*
* Release build with MSVC uses ardour_main()
int ardour_main (int argc, char *argv[])
+#elif defined NOMAIN
+int nomain (int argc, char *argv[])
#else
int main (int argc, char *argv[])
#endif
{
- fixup_bundle_environment (argc, argv, &localedir);
+ ARDOUR::check_for_old_configuration_files();
+
+ fixup_bundle_environment (argc, argv, localedir);
load_custom_fonts(); /* needs to happen before any gtk and pango init calls */
Glib::thread_init();
}
+#ifdef HAVE_FFTW35F
+ fftwf_make_planner_thread_safe ();
+#endif
+
#ifdef ENABLE_NLS
- gtk_set_locale ();
+ /* initialize C and C++ locales to user preference */
+ char* l_msg = NULL;
+ char* l_num = NULL;
+ if (ARDOUR::translations_are_enabled ()) {
+ setlocale (LC_ALL, "");
+ try {
+ std::locale::global (std::locale (setlocale (LC_ALL, 0)));
+ } catch (...) {
+ std::cerr << "Cannot set C++ locale\n";
+ }
+#ifndef COMPILER_MSVC
+ // LC_MESSAGES isn't a supported locale setting when building
+ // with MSVC (in fact, I doubt if it's valid for Windows at all)
+ l_msg = setlocale (LC_MESSAGES, NULL);
+#endif
+ l_num = setlocale (LC_NUMERIC, NULL);
+ if (l_msg) { l_msg = strdup (l_msg); }
+ if (l_num) { l_num = strdup (l_num); }
+ }
#endif
+ console_madness_begin();
+
#if (defined WINDOWS_VST_SUPPORT && !defined PLATFORM_WINDOWS)
/* this does some magic that is needed to make GTK and X11 client interact properly.
* the platform dependent code is in windows_vst_plugin_ui.cc
#ifdef ENABLE_NLS
cerr << "bind txt domain [" << PACKAGE << "] to " << localedir << endl;
- (void) bindtextdomain (PACKAGE, localedir);
+ (void) bindtextdomain (PACKAGE, localedir.c_str());
/* our i18n translations are all in UTF-8, so make sure
that even if the user locale doesn't specify UTF-8,
we use that when handling them.
#endif
if (parse_opts (argc, argv)) {
-#if (defined(COMPILER_MSVC) && defined(NDEBUG) && !defined(RDC_BUILD))
- // Since we don't ordinarily have access to stdout and stderr with
- // an MSVC app, let the user know we encountered a parsing error.
- Gtk::Main app(&argc, &argv); // Calls 'gtk_init()'
-
- Gtk::MessageDialog dlgReportParseError (_("\n Ardour could not understand your command line "),
- false, MESSAGE_ERROR, BUTTONS_CLOSE, true);
- dlgReportParseError.set_title (_("An error was encountered while launching Ardour"));
- dlgReportParseError.run ();
-#endif
+ command_line_parse_error (&argc, &argv);
exit (1);
}
}
if (no_splash) {
- cerr << _("Copyright (C) 1999-2012 Paul Davis") << endl
+ cerr << _("Copyright (C) 1999-2015 Paul Davis") << endl
<< _("Some portions Copyright (C) Steve Harris, Ari Johnson, Brett Viren, Joel Baker, Robin Gareus") << endl
<< endl
<< string_compose (_("%1 comes with ABSOLUTELY NO WARRANTY"), PROGRAM_NAME) << endl
<< endl;
}
- /* some GUI objects need this */
-
- if (!ARDOUR::init (ARDOUR_COMMAND_LINE::use_vst, ARDOUR_COMMAND_LINE::try_hw_optimization, localedir)) {
+ if (!ARDOUR::init (ARDOUR_COMMAND_LINE::use_vst, ARDOUR_COMMAND_LINE::try_hw_optimization, localedir.c_str())) {
error << string_compose (_("could not initialize %1."), PROGRAM_NAME) << endmsg;
exit (1);
}
return curvetest (curvetest_file);
}
+#ifdef ENABLE_NLS
+ ARDOUR::LocaleMode locale_mode = UIConfiguration::instance().get_locale_mode ();
+ if (l_msg && l_num && locale_mode != ARDOUR::SET_LC_ALL) {
+ try {
+ std::locale cpp_locale (std::locale::classic ());
+ cpp_locale = std::locale (cpp_locale, l_msg, std::locale::messages);
+ if (ARDOUR::SET_LC_MESSAGES_AND_LC_NUMERIC == locale_mode) {
+ cpp_locale = std::locale (cpp_locale, l_num, std::locale::numeric);
+ }
+ std::locale::global (cpp_locale);
+ } catch (...) {
+ std::cerr << "Cannot override C++ locale\n";
+ }
+ info << "LC_ALL: " << setlocale (LC_ALL, NULL) << endmsg;
+ }
+ free (l_msg);
+ free (l_num);
+#endif
+
#ifndef PLATFORM_WINDOWS
if (::signal (SIGPIPE, sigpipe_handler)) {
cerr << _("Cannot xinstall SIGPIPE error handler") << endl;
}
#endif
+ DEBUG_TRACE (DEBUG::Locale, string_compose ("main() locale '%1'\n", setlocale (LC_NUMERIC, NULL)));
+
+ if (UIConfiguration::instance().pre_gui_init ()) {
+ error << _("Could not complete pre-GUI initialization") << endmsg;
+ exit (1);
+ }
+
try {
- ui = new ARDOUR_UI (&argc, &argv, localedir);
+ ui = new ARDOUR_UI (&argc, &argv, localedir.c_str());
} catch (failed_constructor& err) {
error << string_compose (_("could not create %1 GUI"), PROGRAM_NAME) << endmsg;
exit (1);
}
+#ifndef NDEBUG
+ g_log_set_handler (NULL,
+ GLogLevelFlags (G_LOG_LEVEL_WARNING | G_LOG_FLAG_FATAL | G_LOG_LEVEL_CRITICAL | G_LOG_FLAG_RECURSION),
+ &ardour_g_log, NULL);
+#endif
+
ui->run (text_receiver);
Gtkmm2ext::Application::instance()->cleanup();
delete ui;
ui = 0;
ARDOUR::cleanup ();
+#ifndef NDEBUG
+ if (getenv ("ARDOUR_RUNNING_UNDER_VALGRIND")) {
+ Glib::usleep(100000);
+ sched_yield();
+ }
+#endif
+
pthread_cancel_all ();
+#ifndef NDEBUG
+ if (getenv ("ARDOUR_RUNNING_UNDER_VALGRIND")) {
+ Glib::usleep(100000);
+ sched_yield();
+ }
+#endif
+
+ console_madness_end ();
+
return 0;
}
#if (defined WINDOWS_VST_SUPPORT && !defined PLATFORM_WINDOWS)