Update sae bindings and menus.
[ardour.git] / gtk2_ardour / mnemonic-us.bindings.in
index 4089b71be4ca493bffb6a5d8c72f1b8f04a39095..15beadc18901899098b15f67f5e7603a0003fabd 100644 (file)
@@ -57,6 +57,7 @@
 (gtk_accel_path "<Actions>/Editor/redo" "<%PRIMARY%>r")
 (gtk_accel_path "<Actions>/Transport/Record" "<%TERTIARY%>r")
 (gtk_accel_path "<Actions>/MouseMode/set-mouse-mode-timefx" "t")
+(gtk_accel_path "<Actions>/Editor/insert-time" "<%PRIMARY%>t")
 (gtk_accel_path "<Actions>/Editor/select-all-between-cursors" "u")
 (gtk_accel_path "<Actions>/Editor/insert-region" "i")
 (gtk_accel_path "<Actions>/Editor/invert-selection" "<%TERTIARY%>i")
@@ -78,7 +79,8 @@
 (gtk_accel_path "<Actions>/Common/Save" "<%PRIMARY%>s")
 (gtk_accel_path "<Actions>/Editor/duplicate-region" "d")
 (gtk_accel_path "<Actions>/Editor/select-all-in-punch-range" "<%PRIMARY%>d")
-(gtk_accel_path "<Actions>/Editor/toggle-follow-playhead" "f")
+(gtk_accel_path "<Actions>/Editor/fit-tracks" "f")
+(gtk_accel_path "<Actions>/Editor/toggle-follow-playhead" "<%PRIMARY%>f")
 (gtk_accel_path "<Actions>/Editor/toggle-rhythm-ferret" "<%WINDOW%>f")
 (gtk_accel_path "<Actions>/MouseMode/set-mouse-mode-gain" "g")
 (gtk_accel_path "<Actions>/Editor/play-selected-regions" "h")
 
 ;; HOME ROW
 
-(gtk_accel_path "<Actions>/Editor/zoom-to-region" "z")
+(gtk_accel_path "<Actions>/Editor/zoom-to-region" "<%PRIMARY%><%SECONDARY%>z")
+(gtk_accel_path "<Actions>/Editor/zoom-to-region-both-axes" "<%SECONDARY%>z")
 (gtk_accel_path "<Actions>/Editor/undo" "<%PRIMARY%>z")
 (gtk_accel_path "<Actions>/Editor/toggle-zoom" "<%TERTIARY%>z")
-(gtk_accel_path "<Actions>/MouseMode/set-mouse-mode-zoom" "<%TERTIARY%>z")
+(gtk_accel_path "<Actions>/MouseMode/set-mouse-mode-zoom" "z")
 (gtk_accel_path "<Actions>/Editor/editor-cut" "<%PRIMARY%>x")
 (gtk_accel_path "<Actions>/Editor/editor-copy" "<%PRIMARY%>c")
 (gtk_accel_path "<Actions>/Common/ToggleColorManager" "<%WINDOW%>c")
 (gtk_accel_path "<Actions>/Editor/step-tracks-up" "uparrow")
 (gtk_accel_path "<Actions>/Transport/TransitionToRoll" "<%PRIMARY%>uparrow")
 (gtk_accel_path "<Actions>/Editor/select-prev-route" "<%SECONDARY%>uparrow")
+(gtk_accel_path "<Actions>/Editor/move-selected-tracks-up" "<%TERTIARY%>uparrow")
 
 (gtk_accel_path "<Actions>/Editor/step-tracks-down" "downarrow")
 (gtk_accel_path "<Actions>/Transport/TransitionToReverse" "<%PRIMARY%>downarrow")
 (gtk_accel_path "<Actions>/Editor/select-next-route" "<%SECONDARY%>downarrow")
+(gtk_accel_path "<Actions>/Editor/move-selected-tracks-down" "<%TERTIARY%>downarrow")
 
 (gtk_accel_path "<Actions>/Editor/playhead-to-previous-region-boundary" "leftarrow")
 (gtk_accel_path "<Actions>/Editor/tab-to-transient-backwards" "<%PRIMARY%>leftarrow")
 (gtk_accel_path "<Actions>/Editor/select-range-between-cursors" "F6")
 (gtk_accel_path "<Actions>/Common/ToggleMaximalEditor" "F11")
 
+(gtk_accel_path "<Actions>/Editor/save-visual-state-1" "<%PRIMARY%>F1")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-2" "<%PRIMARY%>F2")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-3" "<%PRIMARY%>F3")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-4" "<%PRIMARY%>F4")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-5" "<%PRIMARY%>F5")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-6" "<%PRIMARY%>F6")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-7" "<%PRIMARY%>F7")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-8" "<%PRIMARY%>F8")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-9" "<%PRIMARY%>F9")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-10" "<%PRIMARY%>F10")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-11" "<%PRIMARY%>F11")
+(gtk_accel_path "<Actions>/Editor/save-visual-state-12" "<%PRIMARY%>F12")
+
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-1" "<release><%PRIMARY%>F1")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-2" "<release><%PRIMARY%>F2")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-3" "<release><%PRIMARY%>F3")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-4" "<release><%PRIMARY%>F4")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-5" "<release><%PRIMARY%>F5")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-6" "<release><%PRIMARY%>F6")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-7" "<release><%PRIMARY%>F7")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-8" "<release><%PRIMARY%>F8")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-9" "<release><%PRIMARY%>F9")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-10" "<release><%PRIMARY%>F10")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-11" "<release><%PRIMARY%>F11")
+(gtk_accel_path "<Actions>/Editor/goto-visual-state-12" "<release><%PRIMARY%>F12")
+
+
 ;; numbers
 
 (gtk_accel_path "<Actions>/Editor/toggle-edit-mode" "1")