#include "monitor_selector.h"
#include "utils.h"
#include "gui_thread.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace ARDOUR;
using namespace ARDOUR_UI_UTILS;
MonitorSelectorWindow::io_name_changed (void*)
{
ENSURE_GUI_THREAD (*this, &MonitorSelectorWindow::io_name_changed, src)
-
+
std::string title;
if (!_selector.find_inputs_for_io_outputs()) {