{
public:
MouseCursors ();
+ ~MouseCursors ();
void set_cursor_set (const std::string& name);
std::string cursor_set() const { return _cursor_set; }
Gdk::Cursor* selector;
Gdk::Cursor* grabber;
Gdk::Cursor* grabber_note;
- Gdk::Cursor* grabber_edit_point;
Gdk::Cursor* zoom_in;
Gdk::Cursor* zoom_out;
Gdk::Cursor* time_fx;