#include <gtkmm/stock.h>
#include <gtkmm/progressbar.h>
#include "normalize_dialog.h"
+#include "pbd/i18n.h"
using namespace Gtk;
double NormalizeDialog::_last_normalization_value = 0;
+bool NormalizeDialog::_last_normalize_individually = true;
NormalizeDialog::NormalizeDialog (bool more_than_one)
: ArdourDialog (more_than_one ? _("Normalize regions") : _("Normalize region"))
, _normalize_individually (0)
{
get_vbox()->set_spacing (12);
-
+
HBox* hbox = manage (new HBox);
hbox->set_spacing (6);
hbox->set_border_width (6);
_spin->set_range (-112, 0);
_spin->set_increments (0.1, 1);
_spin->set_value (_last_normalization_value);
+ _spin->set_activates_default ();
hbox->pack_start (*_spin, false, false);
hbox->pack_start (*manage (new Label (_("dbFS"))), false, false);
get_vbox()->pack_start (*hbox);
RadioButton* b = manage (new RadioButton (group, _("Normalize each region using the peak value of all regions")));
vbox->pack_start (*b);
- get_vbox()->pack_start (*vbox);
+ _normalize_individually->set_active (_last_normalize_individually);
+ b->set_active (!_last_normalize_individually);
- _progress_bar = manage (new ProgressBar);
- get_vbox()->pack_start (*_progress_bar);
+ get_vbox()->pack_start (*vbox);
}
+ _progress_bar = manage (new ProgressBar);
+ get_vbox()->pack_start (*_progress_bar);
+
show_all ();
-
+
add_button (Stock::CANCEL, RESPONSE_CANCEL);
add_button (_("Normalize"), RESPONSE_ACCEPT);
+ set_default_response (RESPONSE_ACCEPT);
+
+ signal_response().connect (sigc::mem_fun (*this, &NormalizeDialog::button_clicked));
}
bool
NormalizeDialog::normalize_individually () const
{
if (_normalize_individually == 0) {
- return false;
+ return true;
}
return _normalize_individually->get_active ();
}
void
-NormalizeDialog::set_progress (double p)
+NormalizeDialog::update_progress_gui (float p)
{
+ /* Normalization is run inside the GUI thread, so we can directly
+ * update the progress bar when notified about progress.
+ */
+
_progress_bar->set_fraction (p);
+}
- while (gtk_events_pending()) {
- gtk_main_iteration ();
+int
+NormalizeDialog::run ()
+{
+ int const r = ArdourDialog::run ();
+ _last_normalization_value = target ();
+ if (_normalize_individually) {
+ _last_normalize_individually = _normalize_individually->get_active ();
+ }
+ return r;
+}
+
+void
+NormalizeDialog::button_clicked (int r)
+{
+ if (r == RESPONSE_CANCEL) {
+ cancel ();
}
}