#include "ardour_ui.h"
#include <stdio.h>
-#include <sys/stat.h>
-#include <sys/types.h>
#include <unistd.h>
int
NSM_Client::command_save(char **out_msg)
{
- (void) out_msg;
+ (void) out_msg;
- ARDOUR_UI::instance()->save_state();
- int r = ERR_OK;
+ ARDOUR_UI::instance()->save_state();
+ int r = ERR_OK;
- return r;
+ return r;
}
int
-NSM_Client::command_open(const char *name,
- const char *display_name,
- const char *client_id,
- char **out_msg)
+NSM_Client::command_open(const char* name,
+ const char* /*display_name*/,
+ const char* client_id,
+ char** /*out_msg*/)
{
- int r = ERR_OK;
- struct stat buffer;
+ int r = ERR_OK;
- ARDOUR_COMMAND_LINE::new_session = true;
- ARDOUR_COMMAND_LINE::session_name = name;
- ARDOUR_COMMAND_LINE::jack_client_name = client_id;
+ ARDOUR_COMMAND_LINE::session_name = name;
+ ARDOUR_COMMAND_LINE::backend_client_name = client_id;
- int f = stat(name, &buffer);
-
- if (f == 0 && S_ISDIR(buffer.st_mode))
- {
- ARDOUR_COMMAND_LINE::new_session = false;
- }
-
- return r;
+ if (ARDOUR_UI::instance()->get_session_parameters(true, false, "")) {
+ return ERR_GENERAL;
+ }
+ return r;
}