void
PlugUIBase::set_latency_label ()
{
- framecnt_t const l = insert->effective_latency ();
- framecnt_t const sr = insert->session().frame_rate ();
+ samplecnt_t const l = insert->effective_latency ();
+ samplecnt_t const sr = insert->session().sample_rate ();
string t;
PlugUIBase::latency_button_clicked ()
{
if (!latency_gui) {
- latency_gui = new LatencyGUI (*(insert.get()), insert->session().frame_rate(), insert->session().get_block_size());
+ latency_gui = new LatencyGUI (*(insert.get()), insert->session().sample_rate(), insert->session().get_block_size());
latency_dialog = new ArdourWindow (_("Edit Latency"));
/* use both keep-above and transient for to try cover as many
different WM's as possible.