ArdourButton reset_button;
/** a button to bypass the plugin */
ArdourButton bypass_button;
+ /** and self-explaining button :) */
+ ArdourButton pin_management_button;
/** a button to acquire keyboard focus */
Gtk::EventBox focus_button;
/** an expander containing the plugin description */
void save_plugin_setting ();
void delete_plugin_setting ();
void reset_plugin_parameters ();
+ void manage_pins ();
bool focus_toggled(GdkEventButton*);
bool bypass_button_release(GdkEventButton*);
void toggle_description ();
int x0, x1, y0, y1;
};
- std::vector<ControlUI*> input_controls;
+ std::vector<ControlUI*> input_controls; // workaround for preset load
std::vector<ControlUI*> input_controls_with_automation;
std::vector<ControlUI*> output_controls;
void ui_parameter_changed (ControlUI* cui);
void update_control_display (ControlUI* cui);
+ void update_input_displays (); // workaround for preset load
void control_combo_changed (ControlUI* cui, float value);
- void astate_clicked (ControlUI*);
+ bool astate_button_event (GdkEventButton* ev, ControlUI*);
void automation_state_changed (ControlUI*);
void set_automation_state (ARDOUR::AutoState state, ControlUI* cui);
void set_all_automation (ARDOUR::AutoState state);
+ void knob_size_request(Gtk::Requisition* req, ControlUI* cui);
+
/* XXX: remove */
void print_parameter (char *buf, uint32_t len, uint32_t param);
bool integer_printer (char* buf, Gtk::Adjustment &, ControlUI *);