}
for (uint32_t j = 0; j < p.size(); ++j) {
- b->add_channel (p[j].substr (pre.length()), type);
+ std::string n = p[j].substr (pre.length());
+ std::string pn = AudioEngine::instance()->get_pretty_name_by_name (p[j]);
+ if (!pn.empty()) {
+ n = pn;
+ }
+ b->add_channel (n, type);
b->set_port (j, p[j]);
}