#include "port_matrix.h"
#include "port_matrix_body.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace std;
(*i)->bundle,
(*i)->bundle->type_channel_to_overall (_matrix->type (), j)
);
-
+
render_channel_name (cr, background_colour (), c, x, 0, bc);
x += grid_spacing();
}
if (!_matrix->should_show (w.bundle->channel_type (i))) {
continue;
}
-
+
ARDOUR::BundleChannel const bc (w.bundle, i);
n.push_back (PortMatrixNode (ARDOUR::BundleChannel (), bc));
}