#include <algorithm>
-#include <ardour/region.h>
+#include "ardour/region.h"
#include "region_view.h"
#include "region_selection.h"
using namespace PBD;
using namespace sigc;
-
+/** Construct an empty RegionSelection.
+ */
RegionSelection::RegionSelection ()
{
RegionView::RegionViewGoingAway.connect (mem_fun(*this, &RegionSelection::remove_it));
_current_end = 0;
}
+/** Copy constructor.
+ * @param other RegionSelection to copy.
+ */
RegionSelection::RegionSelection (const RegionSelection& other)
+ : std::list<RegionView*>()
+ , sigc::trackable(other)
{
RegionView::RegionViewGoingAway.connect (mem_fun(*this, &RegionSelection::remove_it));
_current_end = other._current_end;
}
+/** operator= to set a RegionSelection to be the same as another.
+ * @param other Other RegionSelection.
+ */
RegionSelection&
RegionSelection::operator= (const RegionSelection& other)
{
return *this;
}
+/** Empty this RegionSelection.
+ */
void
RegionSelection::clear_all()
{
_current_end = 0;
}
+/**
+ * @param rv RegionView.
+ * @return true if this selection contains rv.
+ */
bool RegionSelection::contains (RegionView* rv) const
{
return find (begin(), end(), rv) != end();
}
+/** Add a region to the selection.
+ * @param rv Region to add.
+ * @return false if we already had the region, otherwise true.
+ */
bool
RegionSelection::add (RegionView* rv)
{
push_back (rv);
- // add to layer sorted list
+ /* add to layer sorted list */
add_to_layer (rv);
return true;
}
+/** Remove a region from the selection.
+ * @param rv Region to remove.
+ */
void
RegionSelection::remove_it (RegionView *rv)
{
remove (rv);
}
+/** Remove a region from the selection.
+ * @param rv Region to remove.
+ * @return true if the region was in the selection, false if not.
+ */
bool
RegionSelection::remove (RegionView* rv)
{
return false;
}
+/** Add a region to the list sorted by layer.
+ * @param rv Region to add.
+ */
void
RegionSelection::add_to_layer (RegionView * rv)
{
};
+/**
+ * @param foo List which will be filled with the selection's regions
+ * sorted by position.
+ */
void
RegionSelection::by_position (list<RegionView*>& foo) const
{
/* really, track and position */
- if (a->get_trackview().order == b->get_trackview().order) {
+ if (a->get_trackview().order() == b->get_trackview().order()) {
return a->region()->position() < b->region()->position();
} else {
- return a->get_trackview().order < b->get_trackview().order;
+ return a->get_trackview().order() < b->get_trackview().order();
}
}
};
-
+
+
+/**
+ * @param List which will be filled with the selection's regions
+ * sorted by track and position.
+ */
void
RegionSelection::by_track (list<RegionView*>& foo) const
{
return;
}
+/**
+ * @param Sort the selection by position and track.
+ */
void
RegionSelection::sort_by_position_and_track ()
{
sort (sorter);
}
+/**
+ * @param tv Track.
+ * @return true if any of the selection's regions are on tv.
+ */
bool
RegionSelection::involves (const TimeAxisView& tv) const
{
}
return false;
}
-
+