/** Snap a frame offset within our region using the current snap settings.
* @param x Frame offset from this region's position.
+ * @param ensure_snap whether to ignore snap_mode (in the case of SnapOff) and magnetic snap.
+ * Used when inverting snap mode logic with key modifiers, or snap distance calculation.
* @return Snapped frame offset from this region's position.
*/
frameoffset_t
-RegionView::snap_frame_to_frame (frameoffset_t x) const
+RegionView::snap_frame_to_frame (frameoffset_t x, bool ensure_snap) const
{
PublicEditor& editor = trackview.editor();
/* try a snap in either direction */
framepos_t frame = session_frame;
- editor.snap_to (frame, RoundNearest);
+ editor.snap_to (frame, RoundNearest, false, ensure_snap);
/* if we went off the beginning of the region, snap forwards */
if (frame < _region->position ()) {
frame = session_frame;
- editor.snap_to (frame, RoundUpAlways);
+ editor.snap_to (frame, RoundUpAlways, false, ensure_snap);
}
/* back to region relative */