virtual void set_height (double) = 0;
virtual void set_samples_per_unit (double);
- virtual bool set_duration (jack_nframes_t, void*);
+ virtual bool set_duration (nframes_t, void*);
void move (double xdelta, double ydelta);
void lower ();
void lower_to_bottom ();
- bool set_position(jack_nframes_t pos, void* src, double* delta = 0);
+ bool set_position(nframes_t pos, void* src, double* delta = 0);
virtual void show_region_editor () = 0;
virtual void hide_region_editor();