/*
- Copyright (C) 2002 Paul Davis
+ Copyright (C) 2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <gtkmm2ext/doi.h>
+#include "ardour/amp.h"
#include "ardour/io.h"
#include "ardour/return.h"
+#include "ardour/rc_configuration.h"
#include "utils.h"
#include "return_ui.h"
#include "ardour_ui.h"
#include "gui_thread.h"
+using namespace std;
using namespace ARDOUR;
using namespace PBD;
-ReturnUI::ReturnUI (boost::shared_ptr<Return> r, Session& se)
+ReturnUI::ReturnUI (Gtk::Window* parent, boost::shared_ptr<Return> r, Session& se)
: _return (r)
, _session (se)
, _gpm (se)
{
- _gpm.set_io (r->io());
+ _gpm.set_controls (boost::shared_ptr<Route>(), r->meter(), r->amp());
_hbox.pack_start (_gpm, true, true);
set_name ("ReturnUIFrame");
-
+
_vbox.set_spacing (5);
_vbox.set_border_width (5);
_vbox.pack_start (_hbox, false, false, false);
- io = manage (new IOSelector (se, r->io(), true));
-
+ io = manage (new IOSelector (parent, se, r->output()));
+
pack_start (_vbox, false, false);
pack_start (*io, true, true);
show_all ();
- //_return->set_metering (true);
+ _return->set_metering (true);
+ _return->input()->changed.connect (mem_fun (*this, &ReturnUI::ins_changed));
- _return->io()->input_changed.connect (mem_fun (*this, &ReturnUI::ins_changed));
- //_return->io()->output_changed.connect (mem_fun (*this, &ReturnUI::outs_changed));
-
_gpm.setup_meters ();
_gpm.set_fader_name ("ReturnUIFrame");
ReturnUI::~ReturnUI ()
{
- //_return->set_metering (false);
+ _return->set_metering (false);
/* XXX not clear that we need to do this */
_gpm.update_meters ();
}
}
-
+
ReturnUIWindow::ReturnUIWindow (boost::shared_ptr<Return> s, Session& ss)
: ArdourDialog (string("Ardour: return ") + s->name())
{
- ui = new ReturnUI (s, ss);
+ ui = new ReturnUI (this, s, ss);
hpacker.pack_start (*ui, true, true);
get_vbox()->pack_start (hpacker);
set_name ("ReturnUIWindow");
-
- going_away_connection = s->GoingAway.connect (
- mem_fun (*this, &ReturnUIWindow::return_going_away));
- signal_delete_event().connect (bind (
- ptr_fun (just_hide_it),
- reinterpret_cast<Window *> (this)));
+ going_away_connection = s->GoingAway.connect (mem_fun (*this, &ReturnUIWindow::return_going_away));
+ signal_delete_event().connect (bind (sigc::ptr_fun (just_hide_it), reinterpret_cast<Window *> (this)));
}
ReturnUIWindow::~ReturnUIWindow ()